Forgotten Sea In-Game Introduction Forgotten Sea In-Game Review

2025-06-13 14:16:43

When you first see the live demo of the Sea of Oblivion, it's hard not to be drawn in by the atmosphere it creates. Today, I will introduce the live gameplay of the Sea of Oblivion. This ocean adventure RPG, developed by NetEase's Joker Studio, has been a hot topic since its announcement. Now, with its first showcase of gameplay and mechanics at the Sony conference, the outside world can finally get a true understanding of its core structure and system outline.

Forgotten Sea In-Game Introduction Forgotten Sea In-Game Review

The main storyline revolves around a "Puppet Sailor," where players gradually recover lost memories and piece together their true identity through continuous voyages and explorations. This setup is not just a narrative gimmick; it runs through the entire system design—clues to memories are scattered across multiple islands, seas, and event nodes, requiring players to patiently advance both the main and side quests to unlock them.

Forgotten Sea In-Game Introduction Forgotten Sea In-Game Review

The game adopts an open-world structure, with a map consisting of the ocean and multiple ecological islands. Players need to sail through storms in customizable ships. Sailing is not a one-click process but a system that requires time, resources, and strategy. Players can collect ship parts, cannons, and armor components to create unique vessels, and they can also develop combat and exploration strategies for their crew. These details emphasize the importance of the "ship" in the overall game system—it is not just a means of transportation but also a mobile combat unit and a survival fortress.

Forgotten Sea In-Game Introduction Forgotten Sea In-Game Review

The port city "Autopia" is the most important social center in the game, serving both functional and world-building roles. Here, players can recruit crew members, purchase supplies, customize equipment, and even engage in business cooperation or relationship development with NPCs. The town has a well-designed mission and daily content system, almost functioning as an independent social system.

Forgotten Sea In-Game Introduction Forgotten Sea In-Game Review

In terms of the combat system, the game features two modes: land-based turn-based battles that focus on team composition and skill coordination, supporting job changes and hidden skill unlocks; and sea battles that use real-time combat mechanics, emphasizing operational rhythm and resource allocation. Sea battles are not traditional "tactical simulations" but more concrete and visual confrontations, with fast-paced and varied combat, especially when combined with the weather system, making them highly dynamic.

Forgotten Sea In-Game Introduction Forgotten Sea In-Game Review

Notably, the game features a complete dynamic weather system that directly affects navigation and combat. For example, wind direction can change sailing speed, and heavy rain and lightning can interfere with visibility and equipment operation. Different areas may even have unique climate ecosystems. Weather is not just an environmental effect but is designed as a strategic element, influencing player decisions and choices.

Forgotten Sea In-Game Introduction Forgotten Sea In-Game Review

This concludes the live gameplay introduction of the Sea of Oblivion. The Sea of Oblivion demonstrates high completion and system integration in its gameplay structure. Whether it's combat, exploration, or character development, these elements are not simply stacked but are deeply tied to the world and narrative logic, forming a closed loop of interconnected systems. This means that every choice and decision made by the player is not just about advancing the quest but is part of the process of gradually shaping their own "legend of the sea."

MapleStory M

MapleStory M

Boost

Strategy