In the combat system of Silver and Crimson, Per is a wizard-type character with both control and summoning abilities. His role is not just pure damage output, but rather to gradually establish a suppressive advantage through summoned creatures and skill synergies in the battle. Today, I will introduce Per from Silver and Crimson. By using Per's skills reasonably, one can achieve the dual benefits of continuous suppression and summoning enhancement, making him a strategically significant member in the mid-to-late stages of the battlefield.

Per's core mechanics revolve around "Soul Sealing" and "Spirit Bone Towers." His ultimate skill, "Ritual Salt Covenant Soul Coffin," seals the souls of enemy units directly in front into a coffin, dealing a high-ratio magic damage and applying a "Attack Speed Decrease" debuff for 6 seconds. This part has a clear intent of control and suppression, helping to interrupt the enemy's offensive rhythm. The latter part of the skill releases the sealed souls, granting all allied summons an "Attack Speed Increase" buff, also lasting 6 seconds. This mechanism means that Per can simultaneously weaken enemies and strengthen his own units, playing a highly tactical role in the summoning system. After upgrading, the magic damage ratio can increase to 375%, having a more pronounced impact on the situation.

The combat skill "Bone Silver Tower" is the main support for Per's summoning system. It automatically activates every 9 seconds; if the number of "Spirit Bone Towers" has not reached the limit, it generates a tower inheriting 70% of the main body's attributes; if the limit is reached, it restores 70% of the health to the tower with the lowest current health. These autonomous summoning units automatically lock onto the nearest enemy to deal magic damage and lose a certain amount of health per second. Up to three towers can exist simultaneously. Notably, if there are no enemy units within the attack range, the Spirit Bone Towers will automatically connect, increasing their attack power by 20%. After upgrading, the attack ratio of the Spirit Bone Towers increases to 150%, significantly enhancing their output capability.

The basic attack, "Salt Pile," is a fundamental single-target magic damage skill, initially providing a 100% attack bonus, which increases to 150% after upgrading. Although it may seem ordinary, it still serves as a stable source of damage when there are no towers covering the area.

Per's passive trait, "Gathering Bones," triggers at the start of the battle, automatically summoning a Spirit Bone Tower near the first Blood Burst unit, providing immediate support for early combat and helping to quickly establish the field.

When Per enters the Blood Burst state, his summoning system receives further reinforcement. In the initial release state, when two Spirit Bone Towers are present, the basic attack becomes a straight-line beam attack, dealing an additional 20% damage. If three towers are present, the beam can refract three times, with subsequent damage decreasing by 30%. In the super release state, each attack by the towers can restore 20% of the tower's health, enhancing the summoning units' sustained combat capability and further strengthening Per's battlefield control.

Overall, Per's skill design leans towards mid-range control and summoning, continuously creating summoning units and forming tactical rhythms with control-oriented ultimates. He is not suitable for short bursts of damage but gradually accumulates advantages in prolonged battles. He is best paired with summoning-type characters or control-supports to build a stable and oppressive presence on the battlefield.

This concludes the introduction to Per from Silver and Crimson. For players who pursue field control, rhythm mastery, and summoning combat, Per will be a character worth deeply cultivating. He does not rely on a single move to win, but instead triumphs through a system, continuously expanding his chances of victory in long battles. Mastering his skill operations will be a crucial step in building a stable lineup.