Today, we bring to you a recommendation share of the t0 tier roles in "Code: World". As a strategy action game that blends Eastern mysticism and fantasy, its class design is deeply inspired by traditional mythology. While building a unique world view, it also makes the class system highly recognizable. Although currently in the pre-test phase, from the actual gameplay footage and character setting information released by the official, we can already roughly outline several T0 class characters with great potential.

The first recommendation is "Three-legged Golden Crow". Its prototype comes from the divine bird symbolizing the sun in ancient Chinese mythology. In the game, it is given a more aggressive combat performance and visual effects. The character model is mainly characterized by golden radiant feathers, making it highly recognizable. From the skills, it can be inferred that the Golden Crow belongs to the typical long-range burst damage type, with many skills carrying area damage and burning status. Combined with high mobility, it is suitable for main map clearing and suppression tasks. Its skill release is smooth, with clear combo rhythms, indicating stable continuous striking ability and field control value in actual combat.

The second one is "Black and White Impermanence", derived from the role of the judge in folk legends. The game reconstructs its image, expanding the traditional two-eyed setting into a "four-eyed" variant face, presenting a stronger sense of mystery and oppression. Combining the analysis of the actual gameplay, this character may exist as a dual-body integration, achieving a balance between attack and support through yin-yang form conversion. Its skill mechanism may involve position switching, resistance reduction, and control effects, suitable for playing a tactical core role in the team, balancing burst and defense, with strong adaptability, being a key role in collaborative combat.

The third one is "Willow Immortal", or Snake Immortal, whose design inspiration comes from the cultural images of Fuxi and Nüwa. In the game, it adopts a snake-headed human body setting, enhancing its alien and mysterious attributes. Willow Immortal leans towards an area control class, with skill effects mostly related to toxins and domain interference, possibly disrupting the enemy formation and controlling the battle rhythm through continuous weakening and area restriction. Its skills show high sustainability and tactical disruption capabilities, suitable as a secondary DPS and tactical support, with practical value in both PVP and PVE.

From the character settings and skill structures, these three characters are expected to form the mainstream T0 tier in the early stages of the public test, making them the top priority for cultivation. Each has its own characteristics, covering output, control, and interference, constructing a relatively balanced and high-intensity lineup blueprint. After the game officially launches, configuring lineups and investing resources around these T0 characters will undoubtedly become an important strategic direction for enhancing combat power and tactical depth.