In the world of Resonance of Star Traces, the mobility of characters is no longer solely dependent on basic actions such as running and jumping. With the opening of the "Potential Unleashed" system, players can further enhance their movement capabilities and combat efficiency in complex terrains by gradually unlocking various movement skills. Today, we bring you an introduction to the Potential Unleashed in Resonance of Star Traces. These skills not only expand the ways of exploration but also provide more flexible response methods in actual combat.

Among them, the wall-running ability greatly enhances the utilization of vertical spaces. When a character approaches a high wall, they can briefly run on the wall surface, slowly consuming stamina during the movement. If the character remains stationary on the wall, they will enter a wall-hanging state, where stamina is no longer consumed. This mechanism allows players to stay at heights for observation or to prepare for a jump, which is particularly useful in climbing scenarios.

Auto-vaulting is a feature that emphasizes convenience. When a character approaches obstacles of a certain height, the vaulting action is automatically triggered without any additional operation, and it does not consume any stamina. During pursuits or escapes, this seamless transition reduces operational pressure and improves fluidity.

Jumping skills are especially crucial in "Potential Unleashed," with multi-jump abilities gradually enhancing as the level increases. Initially, the character can only perform one mid-air jump, but as skills are unlocked, up to five consecutive mid-air jumps can be achieved. Each jump consumes a certain amount of stamina, with higher consumption for more jumps. Properly planning the rhythm of jumps is key to dealing with high obstacles and interlaced platforms.

Wall jumping is a further extension of jumping abilities. When near a wall, the character can perform a wall kick, enabling continuous upward bounces. Each activation also consumes stamina, so it is recommended to alternate with the wall-hanging state to save stamina while increasing height, making it suitable for exploring tall buildings and vertical levels.

The Sky Dance skill grants the character a short period of air suspension. After jumping, holding down the jump button puts the character into a slow ascending state, continuously consuming stamina until manually terminated or stamina is depleted. Additionally, this skill has a passive effect of immunity to fall damage, significantly improving safety in high-altitude movements.

Horizontal jumping leans towards technical use. After performing this skill on the ground, the character will dash forward a certain distance and activate a rhythm bar prompt. Completing the next jump within the prompted rhythm will accumulate stamina recovery progress. Once the progress bar reaches its maximum, a large amount of stamina is immediately restored. This mechanism serves both as a displacement method and a recovery method, suitable for use during prolonged sprints or between battles.

This concludes the introduction to the Potential Unleashed in Resonance of Star Traces. Overall, the "Potential Unleashed" system is not just about skill enhancement, but a comprehensive upgrade of the character's movement dimensions. As the level progressively increases, players will evolve from ground explorers to all-terrain masters capable of freely navigating walls and the air.