The following brings to friends an introduction to the characters of Silver and Crimson. In this work, there are many followers to choose from, but for new players, it is precisely because of the large number of characters that friends do not know where to start. Only by having a good understanding of the characters can one find the suitable follower for personal development and cultivation. Next, we will introduce some of these characters to help friends gain a deeper understanding of these followers.

1. Reisha Amboria
Reisha is a Full Moon SSR from the Kingdom faction. As a veteran, she excels in dealing physical damage to single targets. Her normal attack, "Straight Punch," deals 85% of her total attack as physical damage to the main target in two hits. Her trait, "Energetic Prayer," grants her 1 layer of Phantom when she scores a critical hit with her normal attack, which increases her critical hit rate by 5%, stacking up to 10 layers, and cannot be removed. After the battle skill starts, her critical hit rate increases by 20%, and it can be actively released once every 10 seconds. The energy cost for her ultimate move permanently decreases by 1, and if an enemy unit dies during this time, it further reduces by 1. After reducing the consumption by 6 points, this skill will no longer be released.

Her ultimate, "Shattered Dream in an Instant," deals a total of 1300% of her attack as physical damage to all enemy units within a rectangular area in the specified direction. This damage is evenly distributed among the hit enemies. If her "Phantom" has 10 layers when using the ultimate, it will definitely cause a critical hit. Each time an ally uses their ultimate, the energy cost of her ultimate decreases by 1, resetting after use.

2. Gilran Sidhar
A Waning Moon phase raider, positioned as a charger, he excels in close combat. His normal attack, "Rapier," deals 100% of his attack as physical damage to a selected enemy. His trait, "Gleaming Duality," increases the damage of his normal attacks by 50%. His battle skill, "Ceremonial Horn," at the start of the battle, charges in the current direction, dealing 300% of his attack as physical damage to the first enemy unit hit and setting that enemy as the primary target; at the end of the charge, he gains "Dance on the Horns" for 10 seconds, increasing his attack speed by 150%, losing 15% attack speed per second, which cannot be dispelled.

His ultimate, "Silver Boots Belonica," charges towards a designated opponent, dealing 500% of his attack as physical damage and stunning them for 2 seconds, while also dealing 200% of his attack to all enemies along the path and adding "Dance on the Horns." Stun is a powerful control effect, interrupting the holder and preventing them from using their ultimate, active skills, or moving during its duration. "Dance on the Horns" increases attack speed by 150%, losing 15% attack speed per second.

3. Darcalo
A follower from the Night Clan. His normal attack, "Show Hand," deals a certain amount of damage to the main target. His trait, "Diamond Card Formation," sets up a divination array with his ultimate, continuously applying one of the following 1-3 effects in order to enemy units within range who do not have the divination effect, based on the number of times the ultimate is used: Magician Card "Transformation"; King Card, reducing all damage; Death Card, slightly increasing damage taken. His battle skill, "Self-Manifested Prophecy," after a certain number of normal attacks, applies a certain number of "Pain" continuous damage effects to the main target and the last enemy unit divined.
His ultimate, "Upright Fate Dance Wheel," sets up a circular divination array at a specified location, dealing a certain number of hits to each enemy target within the array. Each use of the ultimate permanently increases the number of hits.

4. The Seeking Azure Chill
This is a support character, currently classified as a shield healer, and is particularly prominent in practical combat, solidly T0. Units that receive shields from her get a small increase in shield value. When allies receive shield effects from any source, the shield's HP increases by 25%. Her battle skill, "Trace Light," at the start of the battle and for the next 10 seconds, adds a shield equal to 10% of her maximum HP to allies in the front row. When taking damage, the shield is depleted first, and when taking true damage, 200% of the shield value is deducted. Her ultimate allows her to move allied units within a circular range to a designated location and adds a shield equal to 35% of her maximum HP to her allies.
The introduction to the characters of Silver and Crimson ends here. In the game, the characters belong to different factions and moon phases, and when teamed up, they produce various effects. Not only must you master the characters, but you also need to understand how to combine these followers to maximize the combat effect.