To say which SSR characters in Silver and Crimson are useful is countless, as a large portion of the currently released characters are SSR. So, I've selected a few that have received positive feedback from players. Below, I share with you this strength ranking, which is a carefully curated list based on the versatility of the characters and the experiences of many players. If you're interested, take a look at the useful characters in the SSR strength ranking.
First up is Reika, a formidable warrior-type character. When Reika uses her ultimate move and her spirit images stack to 8 layers, the attack will definitely crit and clear all existing spirit images. This mechanism allows her ultimate to deal burst damage under specific conditions. Every 4 basic attacks, Reika triggers a special effect, increasing her crit rate, which lasts for 7 seconds. Additionally, it increases the crit rate of her next basic attack by an extra 40%. Whenever Reika's basic attack crits, she gains a layer of spirit image, each layer increasing physical damage by 8%, stacking up to 8 layers. These spirit images cannot be dispelled, making her output in prolonged battles quite good.

Another noteworthy SSR character is Peril. Peril has unique and powerful soul manipulation skills. She can absorb the souls of enemy units in front of her into a coffin, instantly dealing 250% of her attack power as magic damage and reducing their attack speed for 6 seconds. In both lane and team fights, she effectively weakens the enemy's output. When Peril disperses the souls in the coffin, she also grants all allied summons an attack speed boost for 6 seconds, significantly increasing their overall attack frequency. Peril automatically releases a skill every 9 seconds; if her Bone Tower count hasn't reached its limit, she will summon a Bone Tower, inheriting 70% of her attributes. If the Bone Towers are already at maximum, Peril will restore 70% of the health of the Bone Tower with the lowest health percentage, ensuring the survival and continuous combat ability of the summons. As Peril's capable assistant, each Bone Tower's basic attack precisely targets the nearest enemy, dealing 100% of her attack power as magic damage, though it loses 10% of its health per second.

Nico demonstrates strong burst and control abilities in battle. His skill deals a total of 350% of his attack power in 5 hits to the primary target, followed by charging towards the 2 farthest enemy units, dealing 150% of his attack power as physical damage. During the charge, if he accidentally collides with an enemy, they will receive 200% of his attack power as damage and be inflicted with 4 layers of bleeding, lasting for 10 seconds, and become Nico's new primary target. Additionally, when Nico's basic attack hits a unit with a bleeding effect, he regains 20 energy points, allowing him to release his skills more frequently in prolonged battles.

Clothes is also a powerful character. She can fire magnetic arrows at random enemy units within a 2.5-meter radius of the primary target, dealing a total of 12 hits, each hit dealing 350% of her attack power as physical damage. Each hit also applies an electric induction effect, and this damage is considered basic attack damage, meaning Clothes can deal high and sustained damage to multiple enemies in a short time. Moreover, whenever an enemy unit is stunned, Clothes quickly fires a magnetic arrow, dealing 150% of her attack power as physical damage to that unit. However, this effect can only trigger once per 8 seconds on the same unit, preventing over-focus on a single target and wasting output. The electric induction effect is highly contagious, spreading to a random target within 3.5 meters, dealing 60% of the attacker's attack power as physical damage. When it stacks to 8 layers, it converts into a 3-second stun effect.

Mis has a powerful finishing move. In battle, she can precisely select the farthest enemy unit within 3 meters of the primary target. After approaching the primary target for the first time, she instantly blinks to appear in front of the selected target, making it her new primary target and dealing 150% of her attack power as physical damage. During the blink, Mis is untargetable, ensuring her safety and the suddenness of her attack. When Mis dies, she deals 150% of her max HP as physical damage to all enemy units within a 2.5-meter radius, limiting their subsequent development.

The above are the useful SSR characters in Silver and Crimson that I can introduce to you. Regardless of which SSR characters you initially paid attention to, after reading today's introduction, you'll know that there are many useful SSR characters in the game.