In the game "Void Seal," which is full of fantasy, new players often face many confusions. After all, the game's completion is not yet high, and many places lack clear guidance. To help everyone better enjoy the game, the following "Void Seal" beginner guide is what the editor will bring to you. In it, the editor will focus on the four core systems of heroes, armor, weapons, and meridians, providing a detailed interpretation of some key points and practical tips. You can see if there is anything you need to know.

Let's first talk about the hero system. Due to the numerous issues exposed during the testing phase, many heroes have undergone a reworking process. Now, there are only 13 heroes available in the game, with very few of golden quality—only Dugu Yibai and Zhu Rong. This has directly led to relatively monotonous current playstyles, with limited options for team composition strategies. In this situation, a recommended team strategy is to choose a combination of two gold and four purple heroes to enhance overall attributes.

Personally, because I prefer the lightning element, I chose three purple heroes with lightning effects. Regarding the acquisition of hero experience items, the current version mainly relies on rewards from main quests. Of course, you can also quickly accumulate them by purchasing packages with real money. However, it should be noted that the experience output efficiency of the hero breakthrough material dungeons is relatively low, far less practical than the main quests. When a hero reaches level 10, 20, and 30, they must undergo a breakthrough operation to continue leveling up, and the corresponding breakthrough materials come from the 10th, 20th, and 30th level dungeons in the Martial Arts System.

Regarding hero strength, Dugu Yibai stands alone in the T0 tier due to its excellent performance. The gap between other heroes is relatively small, but like Zhu Rong's active skill, which can block projectiles, and Mo Tong's high damage output when used at close range, they all show unique combat value. Moving on to the armor system, there are currently seven sets available in the game: Warrior, Wanderer, Sky Eagle, Guard, Flowing Cloud, Pure Water, and Flame General. Among these, the Warrior, Wanderer, Guard, and Flowing Cloud sets' highest quality is only purple, while the Sky Eagle, Pure Water, and Flame General sets can produce golden quality equipment.

The quality of equipment has a significant impact on the number of attributes and base stats. For example, a purple piece of equipment typically has only 2-3 attributes, with relatively low values, while golden equipment has 3-4 attributes, with more outstanding stats. For instance, the health attribute of a purple piece of equipment is usually around 800-900, while a golden piece can easily exceed 1000. In the current version, the two-piece set bonus of the Guard set is the strongest, so many players adopt a strategy of using two pieces of the Guard set and four other pieces of equipment.

Actually, a more ideal combination would be two pieces of the Guard set, two pieces of the Flowing Cloud set, and two pieces of the Sky Eagle set. This combination is almost suitable for any playstyle. However, it should be noted that this configuration includes four purple pieces, which are slightly inferior in base stats compared to golden pieces. Also, the two-piece set bonus of the Flowing Cloud set only provides an 8% critical hit rate increase. If you encounter a golden piece with excellent attributes, it can easily make up for this gap with its high stats. Therefore, you can also consider a combination of two pieces of the Guard set and four pieces of the Sky Eagle set. The weapon system is equally diverse, with six types of weapons in the game: dual blades, dual axes, great swords, long swords, spears, and staves. Each weapon type has a different feel for basic attacks, and players can choose based on their preferences and operating habits.

Currently, the main way to obtain weapons is through the crafting system. The required materials come from two sources: one is chapters 4 to 8 of the main storyline, and the other is the Long Road dungeon, which opens when the character reaches level 15. For weapon upgrades and breakthrough materials, there are two ways to obtain them: one is by decomposing extra weapons, and the other is from the weapon material dungeons in the Martial Arts System, which unlock when the character reaches level 8. It is worth noting that weapon decomposition returns all materials except copper coins. In this game, which emphasizes operational experience, the feel is crucial, directly affecting the smoothness and enjoyment of the game.

Therefore, it is recommended that new players try out various weapons one by one after entering the game to find the one that suits them best. Currently, many players are adapting to dual axes. Additionally, each person can equip two weapons simultaneously, and the attributes of both weapons will take effect and share passive skills, so they need to be carefully cultivated; otherwise, a lot of attributes will be lost. When choosing sub-attributes for weapons, the priority order is critical hit rate > physical damage > elemental damage. For passive skills, follow the principle of attack power ≥ critical hit rate > critical damage > various elemental damage. By selecting weapons according to these standards, you can create a strong and suitable equipment combination.

Finally, let's talk about the meridian system. Unlike conventional games, in this game, meridian points are not obtained through character leveling but by completing specific mission objectives. Although this design may seem counterintuitive, it actually does not significantly affect the gaming experience. Given the current version's lower importance of defense attributes, we should focus on enhancing damage output when allocating meridian points. Specifically, the recommended order for allocating meridian points is: attack power, critical hit rate, critical damage, damage boost, and physical damage boost. Of course, in addition to these core attributes, you can also allocate some points to supporting attributes such as health or normal attack damage boost to enhance the character's overall survivability and sustained combat capability.

Hopefully, the content shared in the above "Void Seal" beginner guide will help new players get started faster. If you don't want to start from scratch and avoid taking detours in the early stages, the tips introduced today can provide you with enough techniques.