Ultraman Super Space-Time Hero is a passionate fighting mobile game that combines action and strategy elements. It not only continues the classic settings of the Ultraman series over the years but also, through the exquisite restoration of many popular characters, creates a combat world full of the will of light for players. So, which characters are there in Ultraman Super Space-Time Hero? There are many controllable characters in the game. Each Ultraman warrior not only has a unique fighting style and skill set but also their iconic moves and ultimate techniques from the original works. Below are some very representative Ultramen introduced.

Ultraman Tiga
In the game, he is divided into three forms: Multi-Type, Power Type, and Sky Type. The Multi-Type Tiga leans towards an all-around playstyle, with basic attacks reaching up to six combo hits, and after triggering skills, directly entering higher-level attacks, forming a rhythmic combo. The "Hand Slash" and "Tiga Slash" two skills demonstrate the ability to perform close-range combos, while "Tiga Tornado" is an efficient combined skill that includes movement, absorption, and recovery, greatly enhancing practical flexibility. The finishing move, "Zepellion Ray," is his signature burst technique, highly recognizable.

The Power Type Tiga leans more towards a close-combat hard-hitting route. Although the number of attack segments is slightly less, the hit effect is strong, and the skills are closely linked. For example, "Power Hand Slash" can launch enemies into the air, while "Ultra Defense" provides an invincible state and damage reduction after successfully blocking, making it a great counterattack tool. The finishing move, "Dynamite Slugger," is centered around powerful thermal particles, with a wide explosion range and extremely high lethality.

The Sky Type Tiga focuses on long-range consumption. Continuous light bullet basic attacks give him an advantage when facing melee-type enemies. The "Freezing Light" creates an icy zone providing good crowd control in team battles, while "High-Speed Flight" and "Lanpart Light Bullet" further highlight its agile and long-range attack style. The high-burst output of the ultimate skill can be used as a key tactical reaper.

Glitter Tiga
Not only does it have up to seven-segment splendid combos, but the 4th segment of its basic attack can also achieve an invincible flash, allowing it to frequently pull off comeback operations in battles. Skills like "Glitter Burst" and "Glitter Kick" fully utilize the golden glow, while its ultimate skill, "Glitter Timer Flash," symbolizes the power burst of the final form.

Ultraman Zero
In the game, he appears in multiple forms. The basic form of Zero is known for its fast combo speed, with the skill "Swift Combo" providing quick advancement and control, while "Zero Twin Shoot" as the ultimate skill has even stronger long-range lethality.

Ultimate Zero is a version with further enhanced combat power. Its skill design incorporates more combo grab techniques, such as "Zero Slash" and "Suppressive Thrust," emphasizing high mobility and high slash output. Paired with summoning skills like "Ultimate Zero Sword" and "Phantom Sword," it can deliver a ton of burst damage. The ultimate skill, "Final Ultimate Zero," boasts unparalleled visual and actual destructive power, serving as an important means to end battles.

Ultraman Z
A representative Ultraman of the new generation, the game also showcases multiple forms. The basic Z form emphasizes balance, building combo rhythms with "Z Kick" and "Z Punch," while "Z Head镖" provides long-range support, making it a versatile character that can both attack and defend. The ultimate move, "Zestium Beam," features a classic "Z" shape visual effect and powerful electric current damage, being particularly effective in the harvesting phase.

Alpha Edge Zeta places more emphasis on burst and heavy strikes. "Alpha Blaze Kick" and "Flying Kick Head镖" highlight its inheritance of Leo and Zero's fighting styles. Stronger skills like "Lightning Skyfall" introduce the fusion of other Ultramen's powers, such as Mebius and Nexus, adding more light effects and nostalgic elements to the skills, making it a visually striking presence in battle.

Beta Smasher Zeta leans more towards a power-type role. "Beta Crescent Slash" is a skill that combines clearing the field and combos, while "Beta Meteor Strike" has a grab control effect. Skills like "Zeta Fist and Foot" and "Close Combat" emphasize oppressive close-range combat. The ultimate skill, "Zestium Rising Fist," aims to crush everything, concentrating energy for a powerful strike, serving as a crucial turn-around move in key rounds.

The characters in Ultraman Super Space-Time Hero go far beyond these. Not only do they deeply restore the character styles, light skills, and fighting methods from the original Ultraman works, but they also combine the operational needs of action mobile games, setting clear and strategically rich positions for each character. In future versions, it is expected that more Ultramen will be added, bringing more tactical combinations and combat fun to players.