In the Ultraman Super Space-Time Hero game, the young and vibrant Ultraman Z has multiple forms he can transform into, each bringing different dimensional powers. In the introduction about this Ultraman, you can see more details. If you have this Ultraman in your collection, I would recommend cultivating him as well; every form of his is quite useful in terms of abilities.

Let's start with Ultraman Z's basic form, which is his most fundamental combat form. His normal attacks can achieve up to a 6-hit combo. The Z-Kick is a wonderful move in Z's close combat skills, where Z uses his feet as weapons to launch rapid kick attacks at enemies. Moreover, the Z-Kick can also release the exhaling skill Z-Punch, which is also the essence of close combat skills. Z uses his hands as blades to unleash fierce palm and fist attacks on the enemy, coordinating with the Z-Kick to form an offensive routine.
The Z-Blade is another effective attack move in the basic form. Z can condense light energy into an energy body for attacks, firing continuously to deal sufficient damage. When the enemy thinks it's just a regular attack, the Z-Blade can also release the exhaling skill Z-Flying Kick. Z takes a short run and then launches a flying kick at the enemy, not only causing astonishing damage but also knocking them back. The Zestium Beam is the finishing move in the basic form. Z gathers all his Zestium energy, drawing a cool Z-shaped light trace, then combines his hands into a cross, and fires a spark beam directly at the enemy, delivering a powerful output.

Next is the Alpha Edge form. In this form, Z's normal attacks can also achieve up to a 6-hit combo. The Alpha Flame Kick concentrates energy in the right foot, turning it into a flame-like state, followed by a strong spinning kick. The Alpha Flame Kick can also release the exhaling skill Flying Blade Kick. Z leaps from a distance, knee-strikes the enemy, and then throws the blade in a downward diagonal direction while in mid-air.

The Zestium Fluctuation is based on the Emerium Beam, integrating the Emerium Slash and Ultra Shot. This shooting line has considerable penetration power, and while producing a fluctuating effect, it can also release an exhaled lightning, delivering three beams for a thunder attack. It's worth noting that even in the Alpha Edge form, Ultraman Z still retains the Zestium Beam as a finishing move, although the way it is released is slightly different, but it remains very powerful.

Finally, there is the Beta Smash form. In this form, Z is full of power and explosiveness, and his normal attacks can also achieve up to a 6-hit combo. The Beta Crescent Slash is a classic skill in the Beta Smash form. Wherever the vertical crescent-shaped light blade passes, enemies will be damaged. The Beta Crescent Slash involves using his powerful body to quickly charge towards the enemy, followed by an elbow strike, allowing enemies to feel Z's immense strength up close.

The Beta Meteor Fall showcases Ultraman Z's absolute control over enemies in the Beta Smash form. Z uses a lightning chain to grab the enemy and pull them close, then follows up with two punches. The second punch can make the enemy float. The Beta Meteor Fall can also provide a follow-up attack, with a kick immediately after the two punches. The Rising Fist is delivered with the right hand, followed by an upward-punched finishing move, sending the enemy soaring with a powerful punch, rendering them completely incapacitated.

The above is the related introduction to Ultraman Z in the Ultraman Super Space-Time Hero. No matter which form you prefer when playing Z, it's best to familiarize yourself with the given skills so that Ultraman Z can perform better in actual combat.