Farlight 84 is a competitive mobile game that focuses on tactical shooting. Today, we'll share how to play Phantom in Farlight 84. As a guerrilla hero in the game, Phantom plays a key role in disrupting enemy formations and creating opportunities for damage output with its unique "Decoy" mechanism and "Electron Net" control skills. To play Phantom well, you must master core techniques such as luring enemies with decoys, transferring consciousness, and immobilizing with nets.

The core skill of Phantom, "Phantom Decoy," releases a decoy moving in a specified direction. Upon reaching the target point, it enters an alert state. At this point, the player can choose to destroy the main body and transfer consciousness to the decoy, achieving quick repositioning or tricking the enemy. After upgrading the first talent, destroying the main body will briefly expose the positions of nearby enemies, suitable for reconnaissance. The second talent allows the decoy to simultaneously release "Electron Net," forming a dual control. The decoy is often used to attract fire; for example, in the "Abandoned Power Station" map, the decoy can move along the main road while the main body flanks to ambush, forcing the enemy to split their attention.

"Electron Net" is Phantom's core control skill, which, when thrown, can immobilize any enemy it touches, restricting their movement. The duration of the immobilization is proportional to the flying distance, up to a maximum of 3 seconds. Upgrading the first talent increases the number of uses but extends the cooldown, suitable for frequent firefight scenarios; the second talent causes additional damage to immobilized targets, improving team focus fire efficiency. The best time to use it is after the decoy approaches the enemy, with the main body throwing the net from a distance, forming a "decoy + immobilization" chain control.

The ultimate skill, "Self-Backup," is like a second life, creating an immobile decoy at the current location. If the main body is knocked down, consciousness can automatically transfer to the decoy for revival. Upgrading the first talent provides speed and reload acceleration, suitable for late-game maneuvering, while the second talent shortens the "Phantom Decoy" cooldown, enhancing tactical flexibility. When facing multiple enemies, you can first use the ultimate, then release the decoy, creating two decoys to confuse the opponent. For instance, in a 1v2 final circle, first use the ultimate to ensure survivability, then use the decoy to lure out shots, with the main body flanking to take advantage of the enemy's misjudgment and turn the tables.

The essence of playing Phantom lies in deception, using decoys to disrupt enemy judgment, and then striking at the right moment. After mastering skill combinations, terrain utilization, and revival timing, players can maximize Phantom's tactical value, taking control in chaotic battlefields.