Final Fantasy 14 Crystal World Review Sharing Is FF14 Mobile Game Fun?

2025-05-29 17:56:12

This article brings a review of the Final Fantasy 14 Crystal World for newcomers. The mobile version of this game has always been very popular, and naturally, it garnered a lot of attention when its release was announced. The mobile version inherits classic elements from the PC version, with a rich storyline, an independent world view, and the ability to explore Eorzea anytime and anywhere. It also allows switching between multiple combat classes and offers casual gameplay. But is the game really fun? This issue will guide everyone through an evaluation.

Final Fantasy 14 Crystal World Review Sharing Is FF14 Mobile Game Fun?

Ⅰ. Storyline

Firstly, let's look at the storyline. The mobile version almost includes all the content of 2.0 in the test, which can be said to be "authentic." In fact, the plot has also been "simplified," without completely copying hundreds of hours of story, but instead, it has been carefully selected, shortening the story flow while still maintaining the unique fantasy flavor of the game. At the same time, the main quest also recreates fetch quests, such as going to kill a few monsters or delivering an item to a certain character, etc. The scaling is done proportionally, and the map details are very well done, featuring many familiar scenes like Ul'dah, Thanalan, and Horizon, giving old players a sense of "déjà vu" and providing a novel experience for new players. Moreover, teleportation in the game is now free, saving a lot on teleportation fees, and you can open the mini-map to teleport to small crystals, making it very convenient.

Final Fantasy 14 Crystal World Review Sharing Is FF14 Mobile Game Fun?

Ⅱ. Character Creation

The character creation system in the game is very detailed and thorough. For players who love customizing their characters, they can finely sculpt their avatars here. Of course, for those who don't have high requirements for customization, the game also provides preset appearances, allowing you to choose from existing images and enter the game directly. Additionally, a new "Wardrobe" function has been added, where you can use Glamour Prisms to transform equipment. After transformation, the equipment will automatically be stored in the wardrobe, making subsequent transformations very convenient. You can also dye the transformed equipment in the wardrobe, preview styles, and check how to obtain the transformed equipment, catering to different needs for appearance.

Final Fantasy 14 Crystal World Review Sharing Is FF14 Mobile Game Fun?

Ⅲ. Classes

In terms of class selection, there are quite a few basic classes available. 2D classes have the ability to preview skills and simple allocation functions, making it easier and more straightforward for new players. Each class has added a 3-segment auto-attack, with a large weapon icon, allowing continuous clicks or holding to release. The skill replacement is also very well done; for example, after summoning Ifrit, Ruin changes to Ruby Catastrophe. Most classes still retain their mechanisms and characteristics, with fairly accurate reproductions of their roles and skills. However, some classes have undergone significant changes, such as the Bard's mechanism. The GCD system has been removed, and a new "stun" design has been introduced, meaning that certain skills cannot be used while moving. This applies to each class, resulting in a significant difference in operation and feel, requiring some time to practice.

Final Fantasy 14 Crystal World Review Sharing Is FF14 Mobile Game Fun?

Ⅳ. Dungeon Experience

Overall, the dungeons are mainly focused on reproduction, with little difference in the scene maps. The BOSS mechanisms are highly restored, for example, the fishmen in the cave will summon minions, and Ifrit will require players to attack pillars. However, the HP of the minions and BOSSes has been reduced, making the overall dungeon process shorter and easier for players. Four-player dungeons are also well-suited to the storyline, allowing you to team up with NPCs. Two max-level dungeons, Titan and Labyrinth of the Ancients, have been opened. The former's mechanics have been simplified, and the latter, being a four-player dungeon, has had its difficulty lowered.

Final Fantasy 14 Crystal World Review Sharing Is FF14 Mobile Game Fun?

Ⅴ. Quests

Many features are already available in the mobile version, such as the Chocobo system, with many Chocobo stations added to the map, allowing automatic navigation to the nearest station. Aether currents are also directly accessible, allowing immediate flight, and the city's lesser Aetherite lights can be used for direct teleportation. In summary, there are many conveniences provided.

Final Fantasy 14 Crystal World Review Sharing Is FF14 Mobile Game Fun?

The review of the Final Fantasy 14 Crystal World is shared here for player friends. From the current production quality, "respectful restoration" has certainly been achieved, with many essential aspects continuing to be preserved, along with numerous innovations. Overall, the optimizations in various aspects should provide players with a better gaming experience.

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