This is a derivative game set in the world of Elden Ring, where there are 8 fixed-class Nightfarers (Nightfarer), one of which needs to be chosen, and then form a 3-person team with other players to clear the game, or go solo through the entire journey. So, what are the Nightfarer classes in Elden Ring: The Nightfall? Each character has unique skill positioning and combat styles. Here's a detailed breakdown of all the classes based on official information and test versions.

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1. Wylder
Positioning: All-around melee/Agile assault
Core Abilities: Grappling hook displacement (similar to Sekiro's Shinobi Prosthetic), can pull enemies closer or quickly escape from encirclement; ultimate skill "Assault Pillar" is a charged flame AOE, combining high poise damage and burst.
Tactical Value: Adapts to complex terrain, suitable for flanking or restraining enemies.

2. Guardian
Positioning: Tank/Team protection
Core Abilities: Greatshield defense and spear counterattacks, skill "Wings of Salvation" provides group damage reduction and revives teammates, ultimate skill "Whirlwind" creates an area knockback effect.
Tactical Value: Core damage absorption position, needs to attract enemy attention first and create output conditions for teammates.

3. Ironeye
Positioning: Ranged DPS/Tactical support
Core Abilities: Initially equipped with a bow, excels at precise long-range attacks, ultimate skill "Piercing Arrow" is an ultra-long-range sniper shot that can penetrate obstacles.
Tactical Value: Can remotely revive nearly dead teammates during battle, suitable for controlling the battlefield and critical rescue.
Recommended Gear: High agility equipment, paired with poison/bleed arrows to enhance sustained damage.

4. Duchess
Positioning: Agile assassin/Tactical disruption
Core Abilities: Dual-wielding weapons and sliding dodges, skill "Replay" replicates the damage received by enemies; ultimate skill "Final Chapter" grants stealth to the team, reducing aggro and planning ambushes.
Tactical Value: Suitable for quickly engaging high-threat targets or disrupting enemy formations.

5. Raider
Positioning: Heavy armored warrior focused on counterattacks/Team buff core
Core Abilities:
Indomitable Resilience: Immune to light attack staggers (such as arrows, small-scale spells), can continuously deal damage while under enemy fire.
Counterwave (Active Skill): Releasing at the moment of being hit triggers a high physical counterattack (damage = absorbed damage × 150%), comes with a brief invincibility frame when activated.
Ultimate · Totem Stone: Summons a giant tombstone causing large AOE damage, the tombstone lasts for 15 seconds, blocking projectile attacks (such as magic arrows, breaths) and providing a 15% attack power boost to allies within range.
Tactical Value: Suitable for attracting aggro head-on, using the tombstone to divide the battlefield or protect ranged teammates, timing the counterattack to avoid being one-shot by high-burst skills.

6. Recluse:
Positioning: Magic DPS/Team healer
Core Abilities: Absorbs environmental elements to release mixed magic, ultimate skill "Blood Soul Song" marks enemies and boosts teammates' lifesteal/manasteal efficiency.
Tactical Value: Balances DPS and sustain, needs to manage mana and element collection rhythm carefully.

7. Executor
Positioning: High-burst executioner (speculated)/Official information not fully disclosed yet
Known Information:
Based on the character name and demo footage, it is speculated to have specialized execution mechanisms (such as increased damage to low-health enemies) or combo enhancement systems.
The ultimate skill may be related to "Death Sentence," dealing percentage-based health damage to marked targets.


8. Avenger
The eighth character, reportedly, has a near-death berserk trait (attack speed +30%, lifesteal +15% when health is below 20%), the ultimate skill is suspected to be a single-target execute skill.
Tactical Value: High risk, high reward, suitable for extreme comebacks or late-game cleanup.

Therefore, through the above introduction of class skills, Raider and Avenger can form a "Low-Health Burst Combo": The tombstone's buffs cover the Avenger's berserk phase, and the counter mechanism compensates for its survival weaknesses, forming an integrated attack and defense combo. However, it should be noted that the game has very high network requirements, and latency may lead to delayed reactions, resulting in severe damage from monsters, or even a wipeout. Therefore, it is recommended to open biubiu Accelerator before starting the game, which can reduce latency from 100+ to less than 50ms.

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Additionally, here are two team compositions for your reference. One is a steady and reliable classic trio:
Guardian (Tank) + Recluse (Healer/DPS) + Ironeye (Ranged Control)
Or a fast-attack, high-burst lineup:
Duchess (Assassin) + Raider (Bulwark Buff) + Avenger (Low-Health Burst)
In summary, the explanation of the Nightfarer classes in Elden Ring: The Nightfall has been completed. The design of the currently known eight Nightfarer classes balances depth and diversity, and team combinations should revolve around aggro management, complementary damage types, and resource cycling. It is recommended that beginners start with the classic trio, and after becoming proficient, try more extreme playstyles. The complete skill set for the Executor will be disclosed by the official further, and tactics can be adjusted based on subsequent test information. The game will be released on May 30, 2025, and pre-order players can unlock exclusive skins and relic rewards early.