Viper is a relatively popular character in the game, but popularity does not necessarily reflect the strength of the character in the game. It mainly depends on his skill performance. So, let me tell you how Viper performs in Nikke Goddess of Victory. If you are still unsure about Viper's skill strength, then be sure to follow closely. Below, I will provide a detailed introduction to Viper, as well as some drawing suggestions for everyone.

Viper characteristics: Burst 2, Shotgun, Armor attribute.
Evaluation of the first skill: Viper's first skill has decent bonuses, but it only triggers once per battle. In special interception and other BOSS battles, it only activates at the beginning for 10 seconds, and cannot be re-triggered even if the phase changes. The low coverage of the first skill reduces Viper's practicality quite a bit.
Evaluation of the ultimate skill: Although the ultimate skill has nearly 20% armor reduction, Novell, who has a similar ultimate skill, is clearly stronger. Moreover, when Novell's ultimate skill is fully stacked, it reaches over 60% effect, and even at level one, it has over 30% effect. Overall, the gap is quite significant.

Character strength: From another perspective, since the buff is provided only when a boss appears, Viper can take advantage of the attack power bonus during regular extermination missions, making it easier to defeat the boss as soon as it appears, by coordinating with specific characters. However, overall, Viper faces a bit of employment pressure, as it is not as versatile as other support characters. Nevertheless, as a modern gun, Viper's basic attack module does have some advantages, and it can be used in most special interceptions. Overall, Viper's skill set has poor development potential, with only the module having an edge, so its strength is not very high.

Cultivation suggestion: For both regular players and those willing to spend money, this character is not worth cultivating; you can skip it directly. Additionally, due to the lower character strength, it is suggested not to draw. Of course, if you like the character, it depends on your personal preference. For skill points, the transition allocation is 1, 1, 4, and the final allocation is 4, 4, 4. Cubes recommended are Reload Cube and Ammo Cube.

The above is the guide on how Viper performs in Nikke Goddess of Victory. Overall, Viper's strength in the game is relatively low. As a support, his ceiling is too low. Although he has some utility in certain situations, he is not irreplaceable.