Today, I will introduce the Windwalker class to everyone. Since this popular game, Windwalker, has attracted the attention of many players, they usually want to understand the game's class system before entering the game, in order to choose a suitable character for themselves. Therefore, to help everyone have a more intuitive understanding of the roles in the game, I have specially prepared the following detailed introduction materials. Interested players, don't miss out!

Firstly, as an MMORPG with a rich Eastern fantasy setting, Windwalker allows players to take on the role of cultivators, experiencing the thrill of flying and subduing demons. The game boasts a diverse class system, with the current focus being on the Martial Sect and the Magic Sect.

The Martial Sect is a melee critical hit damage dealer, known for its excellent physical attack power. In combat, not only can the Martial Sect deal massive damage through close-range attacks, but it also possesses control abilities such as slowing down and stunning. Its burst damage is outstanding, capable of quickly reducing the enemy's health, making it very suitable for players who enjoy quick battles. Representative skills include "Heaven-Shattering Strike" (three-stage thrust) and "Earth-Quaking Mantra" (area knockback), which not only have high damage but also effectively control enemies.

Therefore, when developing a Martial Sect character, players should prioritize increasing physical attack and critical hit rate. For equipment, it is recommended to choose items that boost critical hit and physical attributes, such as the "Earth-Cracking Battle Axe" (+15% crit) and the "Earth-Quaking Armor" (+20% physical attack). As for spirit companions, options like Po Jun and Tan Lang can be selected to further enhance the character's combat capabilities. Additionally, the lineup for a Martial Sect should primarily focus on physical output, recommending support from healing-type characters (such as "Spirit Crane") and control-type characters (such as "Netherworld"), to form an effective combat combination.

The Magic Sect, on the other hand, is a ranged magic attack class, skilled at using various spells to deal area-of-effect damage to enemies. The Magic Sect has a wide attack range, allowing it to deliver stable damage from a safe distance and provide buffs to the entire team. However, the Magic Sect has relatively low health, making it a fragile class, so special attention needs to be paid when selecting a lineup. Representative skills include "Thunder Chain" (chain lightning AOE) and "Ice Prison" (slow + freeze), which not only have a broad damage range but also come with sustained control effects.

Thus, when cultivating a Magic Sect character, players should prioritize enhancing magic attack and intensity. For equipment, it is suggested to select items that increase magic attack and intensity, such as the "Nine Heavens Staff" (+25% magic attack) and the "Flowing Cloud Robe" (+18% magic intensity). As for spirit companions, Ziwu and Taiyi are good choices to further improve the character's magical abilities. At the same time, the Magic Sect lineup should mainly focus on magic output, recommending support from healing-type (such as "Spirit Turtle") and buff-type auxiliary characters (such as "Azure Dragon"), to ensure the survival and continuous output capability of the Magic Sect in battle.

Finally, regarding class selection, if you prefer close-range bursts and swift battles, you can choose the Martial Sect; whereas, if you favor ranged output and steady control, the Magic Sect would be a better choice. I believe, after my introduction, everyone should now have a clear understanding of the two main classes in the game, the Martial Sect and the Magic Sect. So, interested players, hurry up and experience it in the game!