Stellar Resonance added multiple new classes during the second beta, enriching players' combat options. Today, I will share with you the classes from the second beta of Stellar Resonance. These new classes not only continue the game's consistent fantasy style but also bring a completely new experience in gameplay mechanics. For players who did not participate in the test, understanding the characteristics and playstyles of these classes can help them get up to speed with the game faster.

The Divine Shield Knight is a new light-attribute tank class added in the second beta, featuring extremely high defense capabilities and team protection skills. The core gameplay of this class revolves around shield and taunt mechanisms. The basic skill, Sword of Justice, can deliver a steady four-hit combo, while Valor Shield Strike can stack defensive buffs. Its ultimate skill, Radiant Holy Light Infusion, has dual effects of taunting enemies and providing a damage reduction shield for the team, making it an ideal choice for main tanks in team dungeons. The Divine Shield Knight mainly branches into two schools: the Protection School focuses on damage reduction and survivability, while the Light Shield School enhances output performance while ensuring defense, allowing it to adapt to different combat environments.

The ranged DPS class, the Divine Archer, continued to perform strongly in the second beta. The Beast Tamer playstyle summons a giant wolf to attract enemy attention, allowing the player to safely deal damage, which is particularly suitable for solo play and outdoor battles. The Falcon Tamer playstyle relies on critical hits to trigger a falcon's coordinated attack, capable of dealing astonishing burst damage in boss fights. To maximize output efficiency, it is recommended to prioritize equipment attributes that increase critical hit rate and attack speed.

As a representative of the mage class, the Ice Mage specializes in area control and AoE (Area of Effect) damage. The Ice Spear school enhances subsequent attacks by stacking ice marks, suitable for sustained damage scenarios. The Ray school excels in clearing dense groups of enemies thanks to the piercing characteristic of the Ice Ray. This class has a significant advantage in specific dungeons, such as the Eternal Frost Abyss, where ice-based skills can deal extra damage, significantly improving the team's efficiency in clearing monsters.

Overall, the new and adjusted classes in the second beta version provide players with more diverse gameplay options. Players who prefer team collaboration can choose the Divine Shield Knight or the Greatblade Guardian, while those pursuing high output are better suited for the Divine Archer or the Ice Mage. By reasonably combining class schools and equipment attributes according to different combat scenarios, these classes can achieve their best combat performance.