In the world of洛克王国, the Sleepy King is a unique spirit. Although it appears lazy, its combat potential cannot be underestimated. Today, let's introduce how the Sleepy Bug performs in the world of洛克王国. In fact, the Sleepy King has considerable potential and is a high-race-value Fighting/Normal dual-attribute spirit, positioned as a semi-tank semi-damage dealer, combining survival and burst capabilities. Its race value total reaches 700, with health points and physical attack both ranking among the top in the game, making it suitable for beginners to explore.

Its characteristic is slow to warm up, with an initial energy of 0. This characteristic requires teammates to accumulate energy for it during battles through actions such as defeating enemies, removing control, or triggering dodges, each successful action providing 5 energy points, stacking up to a maximum of 100 points. Once full, upon entering the battlefield, the Sleepy King triggers a power-up effect, significantly increasing physical attack and critical hit rate, positioning it as a damage-dealing role focused on reaping, relying on teammates' setup to achieve bursts.

The team should prioritize pairing spirits that frequently trigger response mechanisms. For example, the self-destructive spirit Lava Puppet (with the Indomitable trait: dealing 15% max HP damage to all enemies upon exiting) can quickly charge the Sleepy King by exiting, while the control-type Frost Speech Butterfly (with the Ice Imprisonment skill that has a chance to freeze opponents) adds energy through control judgments each turn. In practice, it is recommended to have at least 40 energy points (requiring 2-3 teammates to complete 8-10 response actions) before the Sleepy King enters, to avoid insufficient output due to lack of energy.

Skill combinations need to balance harvesting and survival. Core offensive skills include Mountain Collapse (costing 30 energy, increasing damage by 50% against low-health targets) and Frenzied Combo (adding one more hit per 10 energy), which can quickly clear the field. On the defensive side, it is suggested to carry Steadfast Will (providing 5% damage reduction per 20 energy) and Retreat (costing 20 energy to dodge the next attack). If the team's response efficiency is insufficient, Energy Siphon (stealing 5 energy from the enemy when attacking) can be added to alleviate pressure. The timing of entry needs to be adjusted according to the battlefield situation. For example, when the enemy's main force is low on health, prioritize having teammates finish them off, ensuring the Sleepy King enters with full energy to unleash Mountain Collapse for harvesting.

The Sleepy King is a typical tactical core C-position potential spirit, whose strength completely relies on team collaboration and energy management. Resource cultivation should prioritize increasing speed and critical hit attributes, ensuring maximum burst after entry. Team composition can revolve around the combination of Lava Puppet + Frost Speech Butterfly + Sleepy King, using self-destruction and control chains to stack full energy within 3 turns, achieving late-game harvesting.