In the game of Pocket Cricket, many new players want to know if the starting heroes are randomly selected and other related issues. Actually, the gameplay settings in the game are not complicated. Today, I will introduce the starting hero settings, as well as the hero faction playstyles, to help everyone understand the basic settings of this game in the shortest time possible. If you're still struggling at the entry level, it might be worth checking this out!

Actually, each game randomly selects 8 out of 12 factions, and players can only choose their initial characters from the hero pool corresponding to these 8 factions. Heroes that rely on specific skills, such as those with ultimate abilities or Zeus, will not appear if they are not among the selected factions for the current game. This way, there isn't a one-size-fits-all strategy, and it requires players to accumulate a certain amount of hero playstyle knowledge to build their own hero pool. After entering the game, first check the 8 factions refreshed in the top left corner (such as poison, critical hit, shield, etc.), and prioritize choosing heroes that match the factions. For example, if there is a poison faction, directly select the Forest Poison Dragon, whose basic attack comes with a poisoning effect, allowing you to suppress opponents without relying on skills, and so on.

Moreover, the playstyle of heroes is closely related to the factions that are refreshed. If Zeus needs to prioritize upgrading the ultimate ability level to unlock the probability of getting purple cards, but some players spend gold too early to refresh the golden card pool, leading to economic collapse. It's important for everyone to focus on leveling up heroes to level 10 in the first 5 rounds, buy basic blue cards to stabilize combat power first. After the faction level reaches level 3, start refreshing the purple card pool to get prisms, and after reaching level 15, unlock the talent for attack speed, then concentrate resources on refreshing the golden card pool. In terms of economic management, keep at least 20 gold coins every round to earn interest, avoiding reckless card searching.

Also, when choosing starting heroes, we need to pay attention to the enemy lineup to prevent core heroes from being targeted. At this point, we can look at the opponent's avatar to check their historical battle records and predict their commonly used factions. Make hero selections based on this, and similarly, predict the factions. If the enemies mostly use dodge factions, you can pick Shackles or switch to poison. Observe the opponent's lineup every 3 rounds and adjust your skill combinations in a timely manner.

The semi-random mechanism for starting heroes requires players to make quick decisions within the constraints of the factions. The approach is to choose heroes that match the factions → stage-based cultivation and economic control → observe the opponent and make dynamic adjustments. Randomness is not an obstacle, but rather the foundation of diverse strategic gameplay. Only by understanding the rules can one turn the tide and break through the situation.