Seven Days World is a post-apocalyptic survival game. In the game, when the sanity in Seven Days World decreases, it will affect the player's survival ability. Once the player's sanity value drops below the critical level, the character will hallucinate, leading to a decrease in maximum health, distorted vision, and even the appearance of illusions. Below, let many players understand the reasons for the decrease in sanity in Seven Days World.

When a player experiences a drop in sanity during gameplay, it is likely that they are in a highly polluted area. Staying in a highly polluted area for a long time accelerates the loss of sanity, especially under conditions of heavy rain, nighttime, or other low-light environments.

When a player kills a mutant or is attacked by one, triggering mental pollution, this indicates that the player is already facing the threat of anomalous creatures. For example, when a player kills an enemy monster, their sanity can instantly drop by 15-20 points.
Wearing specific equipment like End Soil gear continuously suppresses the player's sanity. Additionally, negative states such as severe injuries, hunger, and dehydration also lead to a significant consumption of sanity. If a player stays in a dark environment for a long time or enters special areas, their sanity will also decrease, affecting the player.

If a player's sanity falls below 50%, they will see phantom monsters, and their movement speed will decrease by 10%. Once it drops below 30%, the maximum health will be reduced by 20%, and Stardust Possession will be triggered.

The reasons for the decrease in sanity in Seven Days World have been shared with many players. In fact, players need to pay attention to their sanity. After all, once sanity continues to drop, it will have a certain impact on the player. If sanity reaches zero, the character will die, and it will be a permanent death, with no possibility of resurrection.