In the latest event of Arknights, the 4-star Vanguard Operator Breeze, as a representative of the Liberator subclass, has made his debut with unique skill mechanics and talent effects, attracting the attention of many players. Today, we will introduce Breeze from Arknights. Although 4-star Operators usually do not hold central positions in the game, Breeze stands out with notable damage potential, making him an excellent choice.

As a Liberator class Operator, Breeze's design is distinct. Unlike traditional Operators, he does not possess conventional attack and blocking capabilities but instead gradually increases his attack power through skills. While this design may initially seem unconventional for a Vanguard, it actually provides him with unique advantages. Breeze's attack power can increase over 40 seconds, up to a maximum of 200%, with updates every second, and resets upon skill end. This gradual accumulation of attack power makes Breeze highly effective in prolonged battles, giving him a strong late-game advantage.

In terms of base stats, Breeze has an initial deployment cost of 9 points, which can be increased to 11, fitting a moderate cost control design. His block count is 2-3, attack speed is 1.2 seconds, base attack is 290, defense is 486, HP is 3355+300, and magic resistance is 15. These attributes ensure that Breeze maintains a certain level of survivability even at lower levels, allowing him to stay durable while dealing damage.

Breeze's talent effect is also one of the key factors that set him apart from other 4-star Operators. The core of his talent is that when his attack power reaches its maximum, each attack will deal an additional 43% of his attack power as extra damage. This effect significantly boosts the damage of each hit when Breeze's attack power is at its peak, making him particularly effective against large numbers of low-defense enemies.

Breeze's skills are also quite distinctive. His first skill increases his attack speed and defense for 15 seconds, with an initial cost of 10 and a maximum cost of 18. This skill is primarily useful for scenarios where a short-term boost in output is needed. His second skill is more powerful, expanding Breeze's attack range and allowing him to attack two enemies, dealing 200% of his attack power as physical damage, and attacks cannot be dodged. This skill is highly effective in dealing with large groups of enemies, significantly improving Breeze's output efficiency, especially in crowd control situations.

Besides his combat prowess, Breeze's infrastructure skills are also very practical. His infrastructure skill focuses on increasing the clue collection progress in the Reception Room. After reaching Elite 1, players can more efficiently collect unfinished clues, providing significant convenience for those who need to gather clues.

This concludes the introduction to Breeze from Arknights. Breeze is a 4-star Operator with unique mechanics and great potential. While his damage output may not be suitable for all situations, especially against high-defense enemies, he excels in dealing with groups of enemies and in fast-paced battles. For players, Breeze's talents and skills offer flexible tactical options, making him a worthwhile investment.