Sharing the strongest team compositions in Wild Country is the focus of this article. The game has finally entered its official public testing phase, and many players have started their adventures. Among these, powerful team combinations or configurations more suitable for initial exploration have become the current focal points. Below are some strong recommendations, which can serve as references for team building. Let's get to the main topic.

I. Strong Team Recommendations for Initial Exploration
1. Roland + Vida + Snowball
This team configuration balances offense and defense. The bond between the three reduces damage from normal attacks by 8%, making it extremely useful for initial exploration. As the leader, Roland will have higher dual resistances, and it is recommended to equip him with Fortified Bastion, Resilient Aura, and alternative skills like Bubble Prison and Spotlight Support. For Vida, it is recommended to carry two physical attack skills, such as "Weak Point Strike" and "Arrow Rain," preferably in gold quality. Snowball should be equipped with Icy Enclosure and Breath of Life, the former reducing enemy hero damage and the latter being a healing skill, which can be replaced with other healing moves.

2. Vivian + Gacia + Sula
Vivian as the leader, it is suggested to equip her with Arrow Rain and Holy Mark, or dual offensive skills like Opportune Harvest and Weak Point Strike. Gacia can carry Thunderbolt and Icy Enclosure, which reduce all attributes of the enemy and lower their damage output. If these are not available, she can carry some magic skills. Sula, as a pure support hero, is best suited with Resilient Aura, and Preemptive Measures is also a good choice, along with other healing skills. The team has high burst damage, significant attribute reduction, evasion, and the shield provided by the bond enhances overall survivability, making it stable for initial exploration.

3. Dracula + Vasha + Bani
Dracula as the leader. This is arguably the strongest team for initial exploration. In this setup, Vasha increases the damage received by enemy targets and boosts the team's overall damage and healing effects. Combined with Dracula's ability to deal more damage over time, and equipped with multiple healing skills, this ensures the team's overall offensive capability while significantly enhancing survivability, making it the top choice for initial exploration.

II. Attribute-Based Team Recommendations
1. Wind Attribute: Grace + Katz + Theresa
This lineup can be considered the headshot squad for the corresponding attribute. Grace is currently a T0-level damage dealer, and Theresa is a T0-level support, making them a formidable duo. They can almost always end battles within three turns. Some might choose Brownie, but Grace's passive effect is stronger than Brownie's, and the centaur siblings are slightly slower. Speeding them up does not provide as much benefit as this configuration, making it the best choice. Essential skills include Violent Aura, Free Fighting, and Ode to Fortune.

2. Fire Attribute: Wukong + Napoleon + Leon
Wukong is the core character of this team, and he is given for free through sign-in, so every player can have him, eliminating the worry of not having a complete team. Napoleon boosts the team's critical hit rate and has very high single-card damage output. Leon provides healing, enhancing the team's sustainability and reducing battle losses. Essential skills include Holy Mark and Hymn. A very effective physical damage team.

3. Water Attribute: Dracula, Zeus, Katrina
This is also a very strong magic damage team. Dracula, as a great mage, is currently a very strong presence. Zeus has the Lightning Chain, which can provide lifesteal, and the useful water-based support is Katrina, who comes with a healing effect to ensure overall sustainability and increase error tolerance. Essential skills to bring are Cyclone Storm, War Dance, and Resilient Aura.

Earth Attribute: Vida
Vida's single-card strength is quite good. You might wonder why there is only one person here. It's because the effects of other earth-attribute cards are not as prominent, and adding another card does not provide much additional benefit. Additionally, you would need to take care of the other cards' health, so it's better to go solo for higher returns. Essential skills include Counterattack and Bravery.
These are the strongest team compositions we recommend for Wild Country. Whether for initial exploration or subsequent team building based on elemental attributes, the teams mentioned in this article are reliable references. These teams are relatively easy to form and offer both good fault tolerance and output. Go ahead and give them a try!