In the Pilgrim Enterprise camp, Isabel shines brightly with her unique firepower role. Her character traits, with a goal-oriented nature like a sturdy lighthouse, bring new hope as the Goddess of Victory. What skills does Isabel, the new hope of the Goddess of Victory, have? Everyone can slowly check them out. Next, everyone can delve into an in-depth analysis of this character's specific positioning and practical value from multiple dimensions, exploring the unique charm of this character in the game.

The core mechanism of Isabel in the combat system is closely centered around target locking, a key element. There is a deep binding relationship between her passive skill and burst skill. Every time she releases a burst skill, she gains special buffs. When she first uses the burst skill, her critical hit probability significantly increases. When using the burst skill for the second time, if she is currently in Target Lock 1 state, the critical damage boost will be greatly enhanced. This stacking mechanism is her winning strategy in prolonged battles, making her stronger as the fight progresses.
From the weapon system data, her magazine capacity is 9 rounds, and the reload time is precisely 1.86 seconds. These figures together form her basic output cycle. During normal attacks, she can deal up to 210.7% of her attack power as single-target damage. The core attack also adds 2% special damage, and as the skill level gradually increases, all the buff effects will snowball and strengthen. This numerical growth curve is designed just right.

Looking at her skill system, Skill 1 is Target Lock. When using a burst skill, she gains the effect of Target Lock 1, increasing her critical hit rate by 6.26%, and this state lasts for 45 seconds. During this time, each of her attacks has a higher chance of triggering a critical hit. If she uses a burst skill while in Target Lock 1 state, it will activate Target Lock 2, increasing critical damage to 18.03%, also lasting for 45 seconds, thereby enhancing her critical damage.
More impressively, if she uses a burst skill while in Target Lock 2 state, then when Target Lock 3 is activated, her attack power becomes 17.28%. It's worth noting that lower-tier effects can stack, allowing her to flexibly use her skills based on the battle situation, continuously stacking her status. Skill 2 is called Wind Feather Infusion, an active skill with a cooldown of 15 seconds. This short cooldown means she can use this skill relatively frequently. It deals 170.58% of her attack power as damage to the 5 enemies with the highest defense.

Skill 3 is Sonic Pursuit, another active skill. It deals 149.85% of her attack power as damage to all enemies, and its additional effects are closely related to her own state. When in Target Lock 1 state, the damage dealt to enemies increases by 39.0%, lasting for 5 seconds. This effect allows her attacks to impose absolute suppression on enemies in a short period. When in Target Lock 2 state, it deals 299.7% of her attack power as damage, and when in Target Lock 3 state, the damage dealt is as high as 349.56% of her attack power. Additionally, this skill will grant all teammates full burst for 5 seconds, highlighting the significant team-benefiting effect she brings as an SSR character.

Now you know what skills Isabel, the new hope of the Goddess of Victory, has. This character also has some bond effects in the game, which you can see in the character story later. If you like this character's abilities, remember to use her more in the game later and see if you are satisfied with her stacked stats.