For the King mobile game is ported from the PC version, and while there are some differences in operation, the core gameplay remains the same. Therefore, when looking for For the King class pairing strategies, you can also refer to the PC version. Below, we will bring you the recommended classes for the mobile version of For the King. If you're interested, let's take a look together!

Minstrel:
The first recommended class, which can be obtained by unlocking 12 knowledge points, is an early support role with good growth potential. In team building, although it does not match up to the "top support" Bard, in the absence of a Bard, it is still a reliable "second-in-command" support. The primary attribute is "Talent," and it also has decent strength, generally leaning towards mobility and support. The Minstrel comes with the "Escape Mastery" skill, allowing quick disengagement from combat or escape from predicaments, avoiding team wipe.

The "Festival Frenzy" skill provides a certain chance to earn gold when resting in cities, helping to alleviate initial economic pressure. The combat skill "Disruptive Melody" can interrupt the enemy's attack rhythm, reducing their effective attack opportunities, thus giving the team more round advantages. In terms of equipment, the initially equipped broken lute, though not a high-damage weapon, has a certain gold income support effect. The Minstrel is suitable as a stable support role for long-term battles, skilled at disrupting enemies and protecting the team, and is recommended to be paired with physical damage dealers or healers like the Herbalist, forming a balanced squad that excels in both offense and defense.

Woodcutter:
A strength-based warrior, unlocked with 18 knowledge points, one of the core physical damage dealers. The Woodcutter has the highest base strength value in the current game, even surpassing the Gladiator and Blacksmith, plus decent health, making it a semi-tank and semi-damage dealer. Although somewhat slow in speed, its core skills completely make up for this. The "Breach Mastery" skill plays a crucial role in exploration, providing a higher chance to break through blockades and open special passages or secret rooms.
The "Justice Arbitration" skill is a killer move; when using two-handed weapons and achieving a perfect hit, there's a chance to cause splash damage, meaning the Woodcutter can take out multiple units in a single attack, making it extremely efficient in clearing groups of enemies. Especially when equipped with items that increase the chance of perfect hits, the Woodcutter is particularly strong in crowd control. The Woodcutter is suitable to be paired with control or support companions, such as the Minstrel or Bard, who can use their skills to disrupt the enemy's rhythm, providing continuous output space for the Woodcutter.

Herbalist:
An intelligence-oriented role, unlockable with 15 knowledge points, this support class has extremely high intelligence and awareness attributes, suitable for important positions in the team for long-term healing or spell casting. The "Group Healing" skill is key to team sustainability, restoring a large amount of health to the entire team by consuming Divine Grass, and its healing amount is linked to the character level, offering strong growth potential. Notably, this skill significantly boosts the efficiency of herbal usage, essentially tripling the value of each herb. The "Herbal Mastery" skill continuously provides the team with herbal supplies, generating high-value items like Divine Grass or Golden Roots every turn. As a core medical support, the Herbalist is recommended to be paired with high-output but fragile casters or front-line strength-based characters, such as the Hunter, Scholar, or Woodcutter, ensuring team sustainability while providing longer survival and output time for damage dealers.

Other Classes:
Bard, currently recognized as the top support, with high talent, boosting morale, removing debuffs, and providing team buffs, a versatile all-rounder that can fit into almost any lineup.
Hunter, a typical ranged agile damage dealer, with very high speed and awareness, often initiating attacks to suppress the enemy. Suitable for serving as a scout and first striker in exploration teams.
Black Hat, a control-oriented role, with high awareness and speed, excelling in using poisons, traps, and other skills to weaken enemies. The stealing and chaos skills are quite useful in PVE, especially when paired with high-burst characters.
Blacksmith, a front-line tank, with high health and strength, proficient in using shields and armor, the ideal choice for the team's "tank." Paired with Bards and Herbalists, steadily advancing through levels.

So, that's the introduction to the class pairing strategy for For the King, along with some recommended roles. In fact, there is no absolute strength or weakness among different classes in this game; it relies more on the cooperation and division of labor within the team. As more classes are unlocked and understanding deepens, players can also try new combinations.