As a career that needs to be chosen at the beginning, it makes many new players who have just started and don't have many resources feel very confused about how to choose. To solve this problem, this issue's "Zero氪 Career Recommendations for Brave Alliance" will analyze the characteristics of the four major careers and specific gameplay tips, so that everyone can choose their favorite and avoid detours, easily improving their combat level.

1. Warrior
The warrior is a tank role, mainly responsible for gathering monsters and helping teammates absorb damage. In dungeons, he is an irreplaceable aggro attractor with the most complete damage reduction system. Playing him requires familiarity with the dungeon mechanics, precise positioning, and control over monsters. There is a certain operational threshold, and due to insufficient toughness, he may cause a team wipe in high-difficulty dungeons because he cannot withstand the damage. Therefore, he needs a certain level of equipment and attributes. He has two branches: Berserker and Defensive Warrior. The Berserker is like a secondary tank, pursuing higher output, while the Defensive Warrior is the main tank, focusing on higher defense.
In terms of equipment, the core set for warriors provides defensive bonuses, while the tactical set offers dodge bonuses. You can choose based on your stage. For example, in the upper levels of the Secret Realm, dodge has a chance to help avoid critical attacks, while in the Abyss, you tend to favor stable base defense. In actual combat, when advancing with a warrior, adjust according to skill cooldowns and teammate health. Prioritize handling healing monsters first, then ranged squishies, and finally melee physical attackers. Ensure that each phase has a damage reduction or healing pet skill to increase fault tolerance. As a tank, you need to control the rhythm of the dungeon throughout. It is recommended to manually pull monsters, which can significantly improve the overall team experience.

2. Priest
The priest focuses on team sustainability, as a group healer, responsible for monitoring and urgently lifting teammates' health. They are key to survival in high-difficulty dungeons. Playing a priest requires good battlefield insight, predicting boss moves, accurately distributing healing resources, and simultaneously handling emergency healing. Excessive healing may affect the team's ability to engage in combat due to cooldowns. His branches include Light Priest and Dark Priest. The Light Priest focuses on healing, delaying the time and amount of healing, while the Dark Priest balances healing with damage.
In actual combat, remember that the priority for healing is the tank, and release the pet group heal a few seconds before the boss's attack. Always maintain a fan-shaped formation to avoid the team taking AOE damage simultaneously. Save the ultimate skill until after the tank has pulled a wave, and keep one instant-cast skill to deal with sudden drops in the tank's health.

3. Ranged
The ranged role is the purest form of damage dealer, with a damage amplification system and mobility. They are primarily responsible for long-range suppression and massive bursts, serving as the team's firepower support. However, they need to precisely control their output rhythm, anticipate battlefield conditions, and challenge their positioning. Overly pursuing damage output may become a weak point for the team, so they need to balance survival attributes. They have two branches: Archer and Mage. Mages focus on multi-stage damage, while Archers emphasize sustained damage.
In terms of equipment, the most needed stats are attack, hit, penetration, and crit. You can choose the Black Iron Throne set with penetration effects or the Black Rock Rock set focused on crit. In actual combat, maintain distance from melee enemies, using range differences to create a safe zone. Save the ultimate skill until after the tank has pulled the monsters, and follow the main tank's movements, forming a straight line if possible for easier output. If needed, carry a tank-type pet to share some pressure when the tank cannot handle the damage.

4. Assassin
Assassins have the strongest single-target burst, with high damage reduction and dodge, capable of directly executing low-health targets to provide team armor break. However, due to the requirement for close-range combat, their output distance is very short, leading to lower fault tolerance and easy exposure to melee range damage. Choosing the talent below will pursue higher output, and choosing the Executioner Assassin will focus on eliminating weaker foes, significantly increasing the efficiency of clearing the Abyss. In actual combat, remember to time it well, eliminating low-health targets, and precisely controlling to ensure each monster receives an execution. Additionally, when the tank pulls the monsters, immediately use skills that reduce the monster's hit rate and add vulnerability. Positioning should be as far away from the front of the monsters as possible to avoid frontal AOE damage.

This concludes the "Zero氪 Career Recommendations for Brave Alliance." The above analysis covers the characteristics of the four careers. If you have limited resources or personal preferences, you can choose based on your situation. I believe everyone can find the most suitable career for themselves and gradually become true powerhouses.