Nahe in "Eisar" is a support-oriented character, possessing abilities to reduce enemy defense and dispel buffs. His ultimate move can also potentially inflict an additional freeze effect on the enemy group, making many people very concerned about his strength. So, how is Nahe in Eisar? The editor will start by analyzing Nahe's skills to share with everyone the true strength of Nahe, making it easier for players to understand the real power of this character.

Nahe has three skills in total. His first skill, Arbitration, deals 200% damage to a single target and has a 30% base chance to directly reduce the enemy's defense by 60%. In actual combat, this skill is used in conjunction with the other two, and its usage rate is very high, with strong effects, making it suitable for investing resources to increase the level of this skill. When fully upgraded, Arbitration reaches level 5, where levels 2 and 4 only increase the skill's damage, while level 3 increases the base chance of reducing defense from 30% to 40%, and level 5 changes the duration of the defense reduction from one turn to two turns. This makes levels 3 and 5 key levels for this skill. If resources are limited, you can first upgrade to level 3, and then, when resources are abundant, upgrade to level 5.

The second skill, Fate Admonition, is one of Nahe's core skills. It can simultaneously dispel two beneficial buffs from a single enemy target, deal 260% damage, and have a 50% chance to apply the debuff Lock (which prevents the target from receiving any beneficial buffs) for 2 turns. This is a powerful skill that not only deals damage but also effectively controls the battlefield. Even under AI control, it intelligently selects appropriate targets to dispel, rarely wasting the dispel effect, making it very useful in auto-battle. Upgrading this skill to level 3 significantly enhances it, changing the ability to dispel 2 buffs to all buffs. Further upgrades at level 4 increase the chance to apply the Lock debuff, and at level 5, it reduces the cooldown of the skill. Therefore, if possible, prioritize upgrading this skill to its maximum level.

Judgment of Sin is Nahe's third skill. Upon release, it not only deals damage to all enemies but also has a 50% chance to reduce their defense for 2 turns and a 35% chance to inflict a freeze effect. The mechanism of this skill is already complete at level 1. At level 3, it increases the chance to reduce defense, and at level 4, it raises the chance of the freeze effect from 35% to 50%. Like the second skill, level 5 reduces the cooldown. If resources are available, prioritize upgrading this skill to level 3, and consider further upgrades to level 5 once resources are more abundant, with the priority being after the second skill.

In summary, before fully upgrading Nahe's skills, one needs to consider the issue of effect hits. However, if you can invest resources to fully upgrade his skills, his support capabilities on the battlefield will become very powerful. That's all for the analysis of Nahe in Eisar. I hope this helps everyone.