For a good game, it's quite normal to have various complex mechanisms. And Bounce Kingdom is no exception, with a mechanism called satisfaction value that leaves many players scratching their heads. So, what is the satisfaction value in Bounce Kingdom? What precautions should be taken regarding this mechanism? If you want to learn more about the related information, you can refer to this guide.

The nature of Bounce Kingdom is a combination of territory management and SLG gameplay. Unlike many similar games, this work is especially realistic. Because the residents of the player's town are not just an empty number, but have many related settings. From working to recruiting troops, many contents are closely related to the population. And here, satisfaction value is a mechanism related to the population.

When the satisfaction value of the player's population is low, many negative situations may occur. Your population might get sick, which would reduce their work efficiency, and of course, your population might also rebel against you. In short, a low satisfaction value is very dangerous. So, what methods can effectively increase the satisfaction value? There are many ways, for example, players can choose to upgrade and build some buildings.

To meet the needs of the residents, residential and kitchen buildings are certainly necessary. These buildings will provide basic satisfaction for the players. If you don't know exactly which buildings to construct, you can follow the tasks in the chapter missions module, which will generally meet your needs. If there are issues with development, upgrading appropriately can help meet the residents' satisfaction. Additionally, the food made by the kitchen has different levels, making it relatively easy to increase the satisfaction value.

What is the satisfaction value in Bounce Kingdom? I believe you now understand. It's important to know that increasing the satisfaction value not only prevents bad things from happening but also brings substantial benefits. For instance, the efficiency of the population in performing tasks can be improved, and the upgrade time for housing structures will decrease as the satisfaction value increases. Increasing it is absolutely worth it.