There are many warships in modern naval games based on real ships, and some are fictional. Each warship has different types, attributes, and weapon configurations, naturally leading to varying strengths. Some are given for free, while others need to be purchased. So, which warships are the most worth buying in modern naval games? In the current version, several warships stand out in terms of strength and performance, making them worth purchasing. There are also some that, although not top-tier, have comprehensive weapon configurations, making them ideal for practice. Below are a few recommendations.

Arsenal Arsenal
This cruiser has undergone a significant rework, transforming it into a T0-level combatant. With the addition of two auto-cannons and an optimized main weapon system, its striking power has significantly increased, even rivaling traditional battleships. Under the new mechanism, its firing rate and accuracy have been notably improved. With only 6.3 seconds and 7 seconds of cooldown time, it can unleash up to 780,000 direct damage, providing a clear advantage in point-to-point battles.
However, due to its long hull and poor maneuverability, the Arsenal is more suitable for static positions rather than advancing. Its four missile slots and improved anti-missile system make it effective in suppressing enemy carriers in defensive engagements. Despite its lack of mobility, mastering its rhythm can make it a well-rounded warship with both offensive and defensive capabilities.

Charles de Gaulle Aircraft Carrier
The ultimate weapon for long-range suppression and strategic attrition, featuring a "dual attack aircraft + 3 + 1 helicopter" configuration. When paired with powerful attack aircraft like Su-39, it can deliver seamless and overwhelming strikes. The enemy's air defense zones will gradually crumble under the relentless airstrikes of the Charles de Gaulle, making it particularly suitable for the current battlefield rhythm after the spotlight mechanism changes. Besides its aerial strike capabilities, it also excels in self-defense, with three types of helicopters making it a formidable force in anti-submarine and close-quarters combat.
Its maneuverability is among the best for carriers. However, it still has the drawback of being relatively difficult to obtain, as some powerful attack aircraft require additional effort to acquire. Additionally, its slightly weaker spotting range limits its effectiveness in solo play. Nevertheless, in tactical team play, the Charles de Gaulle is undoubtedly one of the most valuable strategic cores in the current version.

Aegis Musashi Battleship
The epitome of traditional "firepower," with three 460mm main guns and dual rocket launchers forming a terrifying strike matrix. Once enemies enter its range, regardless of their size, they are almost doomed to destruction by its fierce salvo. The 350,000 burst damage is enough to change the course of the battle. In terms of air defense, the Musashi is equipped with luxurious systems, from RIM-116C missiles to THAAD, along with dense auto-anti-aircraft guns, creating a "sea fortress."
However, this extreme configuration comes at a cost, with longer reload times for the main and secondary guns, leading to extended downtime after bursts. This makes it vulnerable to high-frequency, attrition-based enemies. Additionally, its mobility and health are not top-tier, making it susceptible to being penetrated by missiles or aircraft during firepower lulls. Nevertheless, if you can control the rhythm, the Musashi remains a fearsome presence in ranked matches.

Richelieu Battleship
An all-around warship with excellent mobility, firepower, and versatility. Equipped with four rocket launchers, dual 380mm main guns, and three 152mm secondary guns, it boasts top-tier firepower. More importantly, its destroyer-like high-speed mobility allows it to quickly reposition to strike carriers or execute flanking maneuvers. Its air defense capability is also outstanding, providing strong support in intercepting enemy aircraft. The four rocket launchers are equally deadly in anti-submarine warfare, making it unafraid of submarines, traditionally a natural enemy.
In the new version, the Richelieu has been slightly nerfed, with reduced main gun critical hit rates and slower speed. However, its ability to escape when needed and pursue when necessary remains undeniable. However, in carrier combat, the lack of free missiles and electronic countermeasures is still a noticeable weakness, often requiring teammates to provide anti-missile support against high-altitude attacks.

EVO Frigate
A super stealthy frigate with excellent concealment, making it hard to spot even when moving or firing. Its most commendable feature is its firepower system, with two free missiles compatible with HQ-26, two free main guns compatible with plasma cannons, and high-burst, short-cooldown rocket launchers. Combined with auto-attack underwater targets and torpedoes, the EVO becomes a dominant force in all scenarios. A single burst can match the firepower of destroyers and cruisers, with extremely high accuracy and stable output at long ranges.
It not only suppresses air targets but also excels in anti-submarine warfare, making it the undisputed top-tier frigate in the current version. However, it has weaknesses, such as weaker passive air defense and complex main gun targeting, requiring players to have a certain level of skill and judgment. Nonetheless, these do not overshadow its dominance in solo combat, skirmishes, and map control, making it a versatile warship capable of countering any threat.

This concludes the introduction to the most worth-buying warships in modern naval games. The Arsenal, Charles de Gaulle, Aegis Musashi, Richelieu, and EVO frigate represent the top-tier, powerful warships in the current version of the game. Each of these warships holds a significant position on the battlefield.