Soul Traveler Time Rift, as a brand new PVE seasonal gameplay, is confirmed to launch on August 1st. This gameplay consists of multiple modules such as dungeon storylines and in-game development, and the gains from development will be fed back to the overall game. Therefore, mastering this gameplay can help everyone take a step ahead in future development. Without further ado, let's introduce the rules of the gameplay below to help everyone gain an early advantage.

In Time Rift, all phantom spirit levels are set at 2nd stage level 100, and the main character's attributes will not star-up. A new concept, "Dominance Value," has been introduced, which can be considered the combat power in this gameplay. Through the built-in development in Time Rift, we can continuously obtain Dominance Value to enhance our combat capability.

Compared to conventional stages, besides exclusive storylines, Time Rift also introduces weather systems and strategic point facilities. The weather system allows for specific seasonal and weather effects that can provide buffs to our team. For example, spring with rain can give physical damage bonuses to phantom spirits and increase both attack and defense for elemental teams. Strategic point facilities are even more interesting; for instance, during a certain castle event, enemies will attack before it is captured, but once we successfully occupy the castle, we can freely use their artillery to turn around and bombard the enemy.

Similar to the main storyline, Time Rift features a design for acquiring resources through idle play, mainly producing crystals and magic. These two are related to the development of the Time Relic, so the efficiency of idling to acquire resources is tied to the progress of advancing through stages. When you cannot advance, you can use idling to improve yourself. Besides fixed idling rewards, during the process of advancing, you can also obtain fast-idle items in various ways, which can help you get more resources when used.

The Time Relic is the built-in development system of this gameplay, divided into core and faction upgrades. Core upgrades consume magic, while factions rely on crystal synthesis and embedding upgrade materials. After upgrading, the attributes will apply to the entire team, making faction upgrades more comprehensive and noticeable. The attributes enhanced by the Time Relic only take effect within this gameplay, but each season there will be a scroll that can be equipped, and this development will feed back to the overall combat power.

This concludes the introduction to the Soul Traveler Time Rift gameplay. Not only does this gameplay feature various new mechanisms, but players can also obtain limited titles, legacy dragon crystals, summoning tickets, and other abundant card-drawing resources each season. Players looking for rewards or improvements must not miss out.