Like this sandbox adventure game, playing it is quite casual, and you don't have to follow a guide, highlighting the freedom. However, some players still hope for guidance, wanting to know how to play in the early stages of "Create Our Planet," to get through the confusing early phase, after which not much guidance will be needed. Below, we'll share a beginner's guide for "Create Our Planet," telling everyone what to do in the early stages.

Planet Selection:
Upon entering the game, players will choose a suitable planet to land on. It is recommended to select a plain or grassland area, as these regions have stable ecological conditions, lower-level monsters, and abundant resources, making them very suitable for completing the first day's tasks and quickly getting familiar with the game environment. This gives you ample safety space, making the early development smoother.

First Day Tasks:
After landing on the planet, you will be guided to complete a series of main quests, such as gathering berries for food, crafting sonic tools to cut down trees for wood, capturing llamas (chirps) to obtain tools and a cube workstation, and unlocking basic furniture like a shelter, shower, wooden bed, and toilet. These can restore your consciousness and stamina, which are key to survival. Typically, you can reach the experience cap on the first day, reaching the first important milestone in the game, and unlocking some basic structures and items.
The next step is to start the process of "exploring + unlocking obsidian ruins." The "obsidian resonance device" in the game is similar to a map teleportation node; you must actively search for and activate it to quickly move to other areas of the star map, saving a lot of travel time. Along the way, you may also find chests, treasure maps, and cube balls, all of which are good ways to collect additional resources and gain experience in the early stages.
At the same time, capturing chirps or mounts is a great accelerator for growth in the early stages. Among them, "mining chirps" and "cube-making chirps" (such as Yutaro chirp, Cloud Leopard chirp) have high-efficiency resource collection and cube ball production capabilities, which can significantly improve resource accumulation and living convenience. Early capture and cultivation of several high-quality chirp teams (with at least three red qualifications) ensure safe survival and exploration.

Combat and Technology Related:
Combat is also a necessary part of the early stages. The "Ancient Dragonwood Camp" marked with a pig head icon on the map is a daily challenge level, where each character has a chance to unlock a chest daily. Completing this can earn you energy weapons and equipment upgrade materials. Additionally, there is a limited daily refresh of mech bosses, whose defeat can yield mechanical parts and rare equipment, which are the foundation for technology node upgrades and combat power support.
In terms of technology, the "All-Things Printer" is the core of the mainline guide. After completing the mainline nodes in the early stages, you can sequentially unlock various technology nodes such as agriculture, planting, home construction, equipment manufacturing, and feeding control, thereby expanding your survival and exploration boundaries. In particular, research points, gold, mechanical parts, and contribution points need to be planned and managed early on to smoothly light up more technology nodes.
Joining a guild is an important way to increase efficiency. Guilds include material consumption reduction, prosperity bonuses, and team collaboration tasks. By donating, you can earn contribution points, which can be used in the future to upgrade professions or chirp attributes, providing another channel for steadily increasing combat power and production efficiency.

Exploration Tips:
The first day's goal should focus on advancing experience and mainline nodes. Prioritize upgrading to printer level 8 and obtaining the basic workbench and NPC unlocks. From the second day, you can start exploring, catching pets, activating obsidian resonance, challenging camps, and exploring ecosystems simultaneously. Daily experience can accumulate to the next day's cap, so remember to complete tasks as early as possible and reasonably arrange idle resources.
In terms of exploration, refer to the suggestions for the "extreme environment" and desert ecology on Beta Star. Although the choice of planetary terrain is relatively friendly in the early stages, if you venture into deserts, biohazardous, or extreme planetary areas in the mid-to-late stages, you still need to pay attention to extreme day-night temperature differences, water scarcity, or radiation effects. It is recommended to use high-magnification telescopes to observe distant terrain and biological activities, wear protective gear to avoid exposure risks, and try to avoid going out after sunset to prevent dangerous creatures from appearing. In these areas, the best schedule is to travel in the morning or evening, bring enough water, sun protection props, and maintain environmental protection in polluted areas, avoiding destruction of the surface or disruption of the ecological structure.

In summary, the core of early development in "Create Our Planet" lies in choosing a safe area to land, then completing the first day's mainline tasks and maxing out experience, followed by activating obsidian resonance to explore and unlock nodes, and capturing high-quality chirps to improve resource collection and production efficiency. Complete daily camp and mech challenges to obtain combat resources, join a guild to accumulate contributions and cooperative benefits, gradually upgrade the tech tree and set up a home base, and while exploring the surrounding environment, pay attention to safety and protection.