The new map, Origin of the Wild Exile Forest, focuses on dynamic ecology and three-dimensional exploration, while also integrating survival challenges and tribal collaboration gameplay. As the place of exile for the Dalieman tribe, it not only has dangerous areas such as radioactive swamps and ancient ruins but also hides rare resources like crystal iron ore and moonlight flowers, as well as boss-level creatures like the "Rotten Tide Crocodile." New players need to master environmental interactions and combat mechanics to survive in this perilous forest.

Heavy rain in the Exile Forest can soak equipment, reducing stamina recovery speed by 40%. It is necessary to immediately light a torch or summon a fire elemental, such as the Crimson Claws, to dispel the dampness. When cutting down fir trees, maintain a 120-degree angle with the trunk; otherwise, the tree falling towards the player will cause 200 points of crushing damage. At night, low temperatures trigger the "Frostbite" debuff (attack power -30%), requiring the construction of a "Forest Wooden Wall" near the campfire to block the cold wind, and hanging meat above the campfire for simultaneous cooking. When exploring ruins, be cautious of rusted steel plates on the ground, as stepping on them triggers spike traps, which can be avoided by continuous jumping.

Crystal iron ore is concentrated in the wreckage of sunken ships in the swamp area. Underwater collection requires the use of "Turtle Breath Potion" (lasts 60 seconds), but be wary of sudden attacks from the Rotten Tide Crocodile—its pounce attack charges for 3 seconds, and you can throw "Bait Meat" to redirect its attention. Deep within the dense forest, the "Dalieman Forbidden Temple" conceals an epic chest, which can be unlocked by collecting three elemental runes: the Flame Rune by lighting four corner braziers, the Frost Rune by shooting the ceiling bell with an ice arrow, and the Lightning Rune by attracting lightning with a metal spear during a thunderstorm. Prioritize cultivating "Glow Mushrooms" on the highlands to the southwest, which, when mature, provide night vision, significantly reducing the risk of nighttime exploration.

The newly added boss, the "Ash Claw Rampaging Bear," is weak to fire. Before the battle, embed your weapon with "Blazing Ancient Amber" (fire damage +35%). In the first phase, attacking its back steam valve accumulates heat, causing a 10-second paralysis when full. During the second phase, magma fissures appear on the ground; use a grappling hook to climb nearby giant trees, then perform a mid-air double sword combo to strike the head core. Defeating it drops the "Rift-Hoof Beast Taming Item," a mount that can cross swamps and has an AOE trample skill. For the Silver-Tailed Wild Scorpion, destroy its tailhook connection to interrupt its venom spray, then circle around to trigger the execution QTE.
The new "Forbidden Zone Escape" mode requires players to collect three "Energy Beacons" and reach the evacuation point within 15 minutes. Beacons spawn at edge watchtowers (requiring solving a puzzle lock) and beast nests (acquired after defeating the guards). Carrying a beacon exposes the player's position, so it is recommended that one team member distracts pursuers while another carries the beacons. Evacuation point activation takes 60 seconds, so set up "Thorny Fences" in advance to slow down enemy mechanical dogs. Teammates can use spears to snipe and disrupt units from high ground. Successfully evacuating rewards "Creation Ring Crystal Dust," used to draw rare Makas.

The law of this forest is adaptation and cooperation—solo players can focus on resource gathering and quest progression, while tribal members can divide tasks and quickly tackle high-difficulty content together. The richness of the new map's gameplay is outstanding, so everyone, come and experience it!