What does the Double Helix gameplay look like? The game blends role-playing with various fantasy elements. As a secondary game, it features a dual main storyline with depth. The combat system includes a dual weapon system. In general, the gameplay is rich and offers numerous personalized contents, attracting many new players. Newbies urgently need a reliable gameplay guide to help them quickly get into the rhythm of the game. So, why not check out this gameplay tutorial?

I. Character Attributes
These character attributes can be freely combined, mainly adjusted in the Magic Wedge module. For example, wind attribute attacks, all characters have their own attributes, which trigger additional effects when attacking, inflicting a 2-second dot damage on the enemy once every 2 seconds. This damage is influenced by the character's attack power; light and dark attribute characters have extra effects. Health shield, defense, these three terms are the basic attributes of a character, and they are also the conditions for using certain skills; maximum promotion can be understood as the character's blue bar, which gradually recovers over time; weapon proficiency represents the proficient weapon in the character's hand, which improves with an increase in attack power. If the corresponding weapon is not used, there will be no attack power bonus from this effect; skill power refers to the multiplier of the skill, affecting the damage that the character's skill can cause.

II. Basic Combat Gameplay
For new players, understanding the basic combat operations is essential at the beginning, helping players to explore the vast world faster. For instance, the basic "Spiral Leap" allows the character to move faster, advancing at a quicker pace, and even overcoming some obstacles. Not only does it help players travel faster and improve map exploration efficiency, but it also makes it easier to cross some special terrains. "Climbing": This is another very useful technique for exploration, allowing direct, continuous climbing along walls. For high-terrain areas, the climbing action can smoothly "skip" many obstacles, and it's equally applicable to tall buildings. "Sliding" is also quite interesting, enabling fast traversal through narrow terrains.

III. Dual Weapon Gameplay
This is a special mechanism in the game where each character can actively choose two different primary weapons to use, usually combining melee and ranged weapons. This way, the character won't be limited by distance during combat, being able to adapt to both close and long-range situations, thus increasing the upper limit of combat operations. There are many weapons to choose from, such as greatswords, grenade launchers, spears, one-handed swords, etc. Whether you prefer firearms or cold weapons, you can always find something suitable.

It's best to choose higher-quality weapons. Blue is the lowest quality, followed by purple, with gold being the highest. The higher the quality, the stronger the inherent attributes. Weapons of purple quality and above come with special effects. For example, the weapon Radiant Blade has its own skill: when a player using it lands a critical hit, there is a 25% chance to restore 5 points of sanity.

IV. Companion Gameplay
During combat, while the weapon-wielding character is the focus, players can also use support companions, which are excellent combat helpers. When summoned during battle, they can fight alongside the main character. Companions are also characters that players obtain, but you can place the desired support target in the quick slot, and that character can then be summoned to fight alongside the current character. Support companions do not require manual operation; the system controls their combat. It's recommended to choose support roles, as their various auxiliary effects can create a more favorable combat environment for the main character, helping everyone clear stages more efficiently.

V. Dungeon Gameplay
Dungeon gameplay should not be overlooked, as many resources and materials can be obtained in dungeons, which are crucial for character and weapon development. You can choose to participate in specific material dungeons to challenge and obtain the currently needed materials. Dungeons can be challenged solo or in groups. Group dungeons are also recommended, as they provide the necessary Magic Wedges for ranged and resonant weapons, as well as materials for character upgrades. Since group dungeons are done in teams, they are more efficient in the early stages when individual strength is insufficient. Regardless of the stage, the rewards from these dungeons are quite substantial.

That's all for the Double Helix gameplay introduction for now. The game's playstyle is very distinctive. The above content can only cover part of the gameplay, and there are still many other aspects worth exploring. Due to space limitations, we won't go into more detail here. As you delve deeper into the game, you'll gradually discover more.