Mentioning Guangxi Jieyu, I believe the vast majority of players are not unfamiliar with this game. This game has been very popular recently, and the specific reason is that it won the revival match. This also made many fans of the game very excited. Below is an introduction to the T0 lineup in Guangxi Jieyu. Although many players have heard of the name of this game, they do not know much about it. If you want to be efficient in the early stages of the game, then you must pair your lineup well; otherwise, your efficiency will not be high, and you may easily get stuck. Next, I will introduce some T0 characters at the start of the server. With T0 characters as the core, it becomes easy to form a lineup.

1. Miles
This character has the Pilot attribute, positioned for melee and cost recovery. He is also a synergy character in the current fast-attack lineup, and among the starting characters, he is considered very powerful. He can basically go into battle with 0 cost and is a typical character that can be used immediately upon drawing. His synergy skill is strong: when a character on our side with a cost of 10 or less dies, we gain 1 cost point and reduce the re-entry time by 15%. This cost recovery ability can significantly enhance our sustainability in longer battles. After reaching Level 2, his entry skill range expands, extending to the middle, which increases the placement range and upper limit for the character.

This ability is very strong for fast-attack lineups. Basically, if players want to play a fast-attack lineup in the early to mid-game, they definitely need the Miles character. Miles initially requires 9 points to summon, and the cost does not decrease afterward. His special skill has assassin-like capabilities, allowing him to instantly move to the target with the lowest health within range, dealing 365% physical damage and gaining 1 cost point. Although his basic attack only deals 80% damage, his attack speed is very fast, which compensates for the lower damage. Overall, in fast-attack teams, Miles is undoubtedly the T0 character, and players should definitely draw this character if they want to play this style.

2. Roland
This character is a god-tier character for early game exploration. She has very strong output and sustainability. She also has a healing skill, making her a versatile character similar to a Paladin. She can fit into many different lineups and is a jack-of-all-trades in the early game. Her main roles are twofold: first, she can join any lineup and serve as a group damage dealer, or if there is a lack of strong tank-type characters, she can fill that role. This character performs very well in both early leveling and later high-difficulty content, so players should definitely collect one to ensure smooth early game progression.

Her entry skill is an area-of-effect (AoE) damage, with a fairly large range. She deals 2 instances of damage to all enemies within the area, totaling 320% physical damage, and fully restores her energy. Her special skill is Prayer, which increases her energy cap to 9 points. She prays in place, and after the prayer ends, Roland fully heals herself. This healing is not affected by healing debuffs. She then enters a state called Sanctity, where she cannot die for 10 seconds. Her basic attack, although only dealing 60% damage, is AoE and also heals her for 70% of the damage dealt, making her very sustainable.

3. Leonia
This character is the burst core for single-target teams. She has very strong output and is typically used for focused damage on a single target. This character can be added to any lineup and is mainly used to supplement single-target damage. Almost all of her skills are related to output, and she is particularly effective against boss-level enemies. Players can use her directly if they encounter high-difficulty bosses with attribute weaknesses.

The above is an introduction to the T0 lineup in Guangxi Jieyu. Among the current characters, the three mentioned above are the T0 characters at the start of the server. Each of them has their own abilities and lineup adaptability, and players can collect and cultivate them according to their needs.