What are the character skills in Under the Clear Sky? The game has always attracted many players with its unique combat transformation forms of characters. It is precisely because the characters can change forms during combat that their combat skills vary. If you have a clear understanding of the characters' skills, you can switch forms more freely in battle and handle different combat scenarios with ease. Next, I will give a detailed introduction to the skill details of each character.

I. Vincent
His normal form is not human, appearing fierce but actually kind-hearted, he likes to quote movie lines to look cool. He is the captain of the 4 of Clubs squad, leading the team to have a unique style. In his normal form, his combat role is "Assault", an all-rounder that can enhance both defense and attack. Skill 1 "Dreadful Pincer", passively guards nearby friendly units, and when activated, it increases the guard range for several actions and grants him a defensive enhancement effect. Skill 2 "Claw Shield Assault", uses a claw shield to strike the enemy, dealing massive damage and reducing the target's attack for several turns. Skill 3 "Sense of Humor" significantly boosts the healing effects he receives.

Resonance Form 1 "Sawjaw Guardian"
Skill 1 deals certain damage to the target and inflicts "Trauma" for several actions; Skill 2 summons a destructible "Blade Array" on a designated tile, which reduces enemy attack over multiple turns and deals fixed damage to enemies near the Blade Array after they move; Skill 3 grants immunity to critical hits and slightly restores health upon defeating an enemy; Skill 4 weakens the attack damage of enemies near the Blade Array, and at the end of the enemy's turn, within a certain range of the Blade Array, they suffer damage and are inflicted with Trauma.

Resonance Form 2 "Siegfried"
Skill 1 supports nearby allies, passively guarding surrounding friendly units, and when activated, the guard range increases, and he gains a shield effect based on his defense. Skill 2 significantly reduces the damage he takes outside of his turn. Skill 3 grants him a shield effect and deals massive damage to the target.
Resonance Form 3 "Nidhogg"
Skill 1 deals massive damage to enemy units and inflicts a "Healing Prohibition" effect, allowing him to re-enter a small movement range after combat. Skill 2 deals minor damage to the enemy, and after using it, he can continue to act. Skill 3 deals attack damage to enemies within a certain range in a specified direction and heals his unit based on the number of enemies hit.

II. Molei
Molei is a pioneer of the Prism faction, a CIFA survivor from a past war, who, after modifications, is better adapted to the current environment. He is a sharpshooter specialized in striking enemy groups. Skill 1 allows him to fire a palm cannon at the enemy, causing significant damage, and if the enemy unit is "Locked," the damage is increased. Skill 2 allows him to calculate the battlefield situation at any time and adjust tactics accordingly. If he is in a relatively dangerous area, his range increases, and conversely, if he is in a safe position, his mobility improves. Skill 3 gives him a powerful enemy detection ability, making locked targets suffer fixed damage at the end of each turn.

Resonance Form 1 "Sagittarius"
Skill 1 rapidly fires multiple arrows at the target, dealing massive damage, and if the enemy is already Locked, the damage is increased. Skill 2 makes his energy management excellent, not consuming energy during standby turns without active movement. Skill 3 shoots arrows at the nearest enemy unit in the forward path, dealing anomaly damage, and similarly, if the target is Locked, the damage is increased.
Resonance Form 2 "Thanatos"
Skill 1, when released, charges towards the opponent with a scythe and attacks, dealing massive anomaly damage, and if the target is Locked, the damage is increased. Skill 2, when the number of Warrior class characters meets the requirement, grants a combat recovery effect to all teammates within range. Skill 3 deals anomaly damage to all enemies in a horizontal row.

The detailed explanation of the character skills in Under the Clear Sky ends here. Each character has their own initial combat form, and during battle, they can transform into resonance forms based on the situation. There may be more than one resonance form, providing a variety of skills to use and more combat strategies to choose from.