How to Choose a Novice Navigator in the Age of Great Navigation Legend Recommendations for Novice Navigators in the Age of Great Navigation

2025-07-08 17:32:17

How to choose a novice navigator in the Age of Great Voyages? The game is quite friendly to newcomers, and during the rookie period, some navigators will be given to players directly. These are almost enough for the early stages. However, as the game progresses, relying solely on the initially gifted ones may not be sufficient. Which navigators would be more worthwhile to recruit later on is a common concern among players. Next, we will provide recommendations for novice navigators.

How to Choose a Novice Navigator in the Age of Great Navigation Legend Recommendations for Novice Navigators in the Age of Great Navigation

1. Anna

This is the guide character provided by the system during the player's novice period, also the first officer for the players. As an assistant captain, she is usually used as a support healer. As you progress, you will certainly have a fixed team, and as a healer, she can effectively maintain the survival and endurance of the team, making her very worthy of cultivation. Moreover, her skills are all related to repairs. For example, the "Emergency Repair" skill, when in the command secondary position, can reduce the repair cooldown time by 10% and increase the repair effect by 10%. The practicality of these skills is quite high.

How to Choose a Novice Navigator in the Age of Great Navigation Legend Recommendations for Novice Navigators in the Age of Great Navigation

2. Helen

In the main storyline of advancing through the Netherlands, after completing the first chapter, there will be a cartographer, the well-known glasses girl Helen, who joins. This navigator is also highly recommended, as she is an auxiliary for trading. Her 1st skill, "Geography," is essential for players choosing the adventure path; her 2nd skill is best used in combination with Hannah, providing a 70% course deviation protection, which is quite noticeable; her 3rd skill reduces the probability of encountering natural disasters during navigation.

How to Choose a Novice Navigator in the Age of Great Navigation Legend Recommendations for Novice Navigators in the Age of Great Navigation

3. Marco

If you need a gunner, Marco is naturally the best choice, and he is currently a very popular navigator. His 1st skill, Penetration, is suitable for use with regular cannons and double-shot cannons. His 2nd skill, combined with Shield, makes it difficult for melee combat to catch your ship. His 3rd skill, when in command, increases the chance of the opponent's ship leaking by 20%; the secondary weapon can be a double-shot cannon, 9th-level Titan, and even without alchemy, there is a high probability of causing the opponent's ship to leak. His 3rd skill has a 29% chance of causing leakage, which can halve the armor of enemy ships.

4. Amanda

This is the second assistant captain that players encounter, and in the early stages, she is positioned as an assistant captain, making her one of the more worthwhile characters to cultivate. Her skill positioning is similar to Anna's, leaning towards a supportive healer. Her 3rd skill, Emergency Aid, and 3rd skill, Emergency Evacuation, are both very useful.

How to Choose a Novice Navigator in the Age of Great Navigation Legend Recommendations for Novice Navigators in the Age of Great Navigation

5. Robin

Robin is an adventurer, a comprehensive navigator related to adventures. His 2nd skill, Gathering Expert, when used with gathering-related equipment, can significantly increase the amount of gathered items. If you are taking the route of gathering wool in the early stages, he is a very good choice. Under the same stamina conditions, the more gathered items you obtain, the greater the profit you can make by selling them at the sea market, which is very suitable for the early stages. However, if the market gradually becomes saturated and stops purchasing gathering items, you will no longer be able to earn income through this channel.

How to Choose a Novice Navigator in the Age of Great Navigation Legend Recommendations for Novice Navigators in the Age of Great Navigation

6. Van Volken

Van Volken is more suitable for players using flame cannons or as an assistant captain for a flame cannon ship. His 3rd skill can increase the probability of flame and critical damage from flame cannons. Flame can cause continuous bleeding to the enemy, while critical damage can halve the effectiveness of the enemy's repairs and surgery, making him very effective against healer navigators.

7. Ocampo

He is more suitable for using grape shot cannons and can be utilized as a gunner. His 3rd skill does not need to be activated, as it requires being used as an assistant captain. If used as an assistant captain, his 2nd and 3rd skills can take effect simultaneously, effectively damaging the enemy ship's crew. Grape shot cannons also have a bombardment effect, which can trigger a state of confusion in the enemy ship, making him a good choice for ship formation and melee combat. You can first use the grape shot cannon to cause confusion to the enemy, then use morale boost to greatly enhance your workshop, establishing an advantage for your side.

How to Choose a Novice Navigator in the Age of Great Navigation Legend Recommendations for Novice Navigators in the Age of Great Navigation

The specific recommendations for novice navigators in the Age of Great Voyages are roughly as above. When choosing navigators, it is important to consider the player's personal development direction. Blindly following the skills of the characters is not advisable. It is necessary to combine the overall situation and choose the most suitable navigator for the current stage.

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