In the game Double Helix, there are many exciting activities waiting for everyone to experience, and the daily random events are one of them. Many players do not know much about this activity, so today I will introduce in detail how to complete the daily random events in Double Helix. Because many players have reported during the test that they do not know how to complete this task, I will provide a fairly comprehensive guide.

The trigger method for daily random tasks is divided into two types: one is fixed location random events, and the other is randomly triggered events with uncertain quantities. Triggering fixed location random events is very simple; you just need to move continuously within 30~40 meters around the designated starting point of the task. However, it's quite difficult to trigger them right on your face, so you need to maintain a certain distance. Most events belong to the fixed location trigger type. The random events with uncertain quantities mainly include three types: robbery, filthy beast attack, and protecting adventurers. These can be triggered at any location outside the safe zone, so the main focus here is on events triggered at fixed locations.

The first event, Haki Mi, only requires you to talk to the cat, choose the second option to play with the cat, and circle around the cat. The second event, Hide and Seek, starts by talking to three children. Find the three children at three locations to complete the task, which rewards copper coins and weapon experience. The third event, Repair Pipes, involves talking to the worker and then following the instructions to complete the interaction. The fourth event, Repair Device, involves talking to the soldier and choosing to tap twice. Then, attacking the nearby machine several dozen times will trigger the event. The fifth event, Scrap Vehicle, involves interacting with the car, choosing to take it for greed, and then defeating the soldiers that appear.

The sixth event, Selling Fruits, requires collecting three fruits and then selling them to an out-of-town merchant. The seventh event, Escort Items, begins by talking to Kevin and then, according to the guidance, talking to another soldier next to the teleportation point, choosing to calm him down, and continuing the conversation with Kevin when he appears. The eighth event, Retrieve Item, involves talking to the Moon Hunter, completing the nearby battle to obtain the item, and then re-talking to get the reward. The ninth event, Salvage Items, simply requires interacting with the three barrels. This task reward is not fixed; it could be copper coins plus moonstones or copper coins plus weapon experience.

The tenth event is to talk to the adventurer Jiao Jiao and then clear all the monsters. The eleventh event, Bedtime Story, can be completed by following the guidance and interacting. After reading my introduction, I believe everyone now understands how to complete the daily random events in Double Helix. As long as you can master the conditions and process for triggering these tasks, they are actually quite simple.