Dear players! Today, we can all take a look at the long-range damage dealer, the Marksman, in Star Trace Resonance. The combat potential of this class actually depends on the content shared in the Marksman specialization paths in Star Trace Resonance. With an extremely long range, the Marksman can attack enemies from a safe distance, making it difficult for them to reach, so many players who prefer long-range operations will choose this class for their output.

In the game, the Marksman also has a unique animal companion system. These pets can work seamlessly with the Marksman. The uniqueness of the Marksman is not limited to this; it introduces an innovative light energy system. From the perspective of class characteristics, as a highly mobile long-range damage dealer in the game, the primary attribute of the Marksman is agility, which gives it certain advantages in physical attacks and attack speed. Wielding bow and arrow weapons, the Marksman fully exploits the advantages of long-range attacks, possessing both strong single-target burst and crowd control capabilities.
The core feature of the Marksman is three-dimensional combat, which is a major highlight. Through flexible and varied positioning, the Marksman can closely cooperate with animal companions, achieving a tactical effect that integrates offense and defense. Whether using a giant wolf to attract the enemy's attention or relying on the sharp eyes of a falcon to lock onto the enemy's weak points, the Marksman can create favorable situations on the battlefield. Tactical diversity is also one of the Marksman's characteristics, with the game divided into two major schools, each with very different development directions.

In addition, the ability to provide buffs cannot be overlooked. This class deals area-of-effect physical damage while also inflicting a 15% vulnerability effect on the target. In the later stages of choosing a specialization path, players need to focus on two directions. First is the Beast Tamer school, where the giant wolf can draw all the enemy's hate to itself, providing a damage reduction effect, thus creating a better output environment for the Marksman. The Falconry school, on the other hand, can quickly lock onto the enemy's weak points and deal damage to them. Specifically, the Beast Tamer school has a unique core mechanism, emphasizing the cooperative combat capability of the giant wolf. Through the skill "Light Energy Reforging," it can extend the enhanced form of Storm Arrows, making the Marksman's output more sustained and stable.

In terms of essential skills, Raging Wave Shooting can recharge energy in the Light Energy Reforging state, buying time for subsequent bursts. Wild Call can increase the attack power and summon frequency of the giant wolf, allowing it to play a greater role on the battlefield. Light Energy Bombardment can achieve area-of-effect damage enhancement and pause light energy consumption, providing powerful firepower support for the Marksman at critical moments. This school is suitable for team dungeons and high-pressure boss battles, and is a good choice for players who prefer stable output.

The core mechanism of the Falconry school is the crit-triggered falcon synergy. When there is a crit, Twin Arrows will transform into high-burst Storm Arrows, dealing damage to the enemy. In terms of essential skills, Twin Arrows can double crit damage, Energy Shot can handle high-defense targets, and Deterrence Shot can be used for crowd control and self-preservation in emergencies, ensuring the Marksman's survivability on the battlefield. This school is suitable for arena PvP and fast dungeon runs, and is ideal for players who pursue extreme burst damage.
The ultimate skill deals area-of-effect physical damage and can inflict a 15% vulnerability effect on enemies within the area. In terms of tactical value, this skill is a must-have in team battles, requiring only a low resource investment to boost the team's output. In terms of attribute priority, agility, as the primary attribute of the Marksman, is the most important, enhancing physical attack and attack speed, with a recommended allocation of 50%, forming the foundation of the Marksman's output capability.

Haste is also crucial, optimizing the skill cycle efficiency, with a recommended stack to a 20% threshold, allowing the Marksman to cast skills more quickly. For the Falconry school, crit rate and crit damage are the attributes to prioritize, with a suggested crit rate of over 60% to fully leverage the burst capability of the Falconry school. The Beast Tamer school, on the other hand, should focus on mastery, with a recommended stack of over 30% to enhance pet damage. In terms of equipment selection, for weapons, the Beast Tamer school should choose the Feral Longbow, which increases pet damage by 20%, while the Falconry school is better suited to the Skyhawk Bow, whose +30% crit damage significantly boosts the Marksman's burst capability. For armor, the best choice is the 4-piece set of the Pursuer's Light Armor, which provides +25% agility and +10% movement speed.

In resonance, the Lion's Fury Haste +20% and Electromagnetic Blast Mastery +15% are well-suited for the Beast Tamer school, further enhancing the Marksman's skill casting speed and pet damage. The Ultimate Crit Damage +40% is well-suited for the Falconry school. In terms of positioning strategy, the Marksman should maintain medium to long-range output, using dodge maneuvers to avoid key skills. For burst rhythm, the Beast Tamer school should activate Light Energy Bombardment + consecutive Storm Arrows after the giant wolf draws hate, while the Falconry school should link Twin Arrows + Sharp Light Energy Great Arrow when the falcon triggers a crit, ensuring sufficient area-of-effect output.

In the sharing of the Marksman specialization paths in Star Trace Resonance, everyone should know that the Marksman is a highly charming and promising class in the game. Whether it's the unique class skills, rich specialization choices, or diverse tactical strategies, they are all worth players' in-depth exploration and research.