Now, many players not only pay attention to the game itself but also care about the game's production engine. So, what engine does Double Helix use? Below, we will introduce the production engine of Double Helix, discuss the game's production engine, and talk about the advantages this engine can bring to game production, as well as where it may have disadvantages. If you are interested, take a look!

Double Helix is built using the Unreal Engine 4. The Unreal Engine is a well-established game engine with powerful capabilities in lighting, modeling, and effects. It is widely used for developing medium to large 3D games. Currently, the most commonly used versions are Unreal Engine 4 and Unreal Engine 5.

From a visual perspective, the Unreal Engine 4 brings highly immersive scene construction to "Double Helix." Whether it's the light and shadow changes in the main city or the detailed depictions of broken buildings and desert winds in battle scenes, they all show a delicate and realistic texture.

In terms of character modeling, the Unreal Engine 4 provides high-precision character representation, making each protagonist and enemy in the game have clear facial details and full-bodied action performance. Especially in motion capture and skeletal binding, it can achieve smooth strikes, slides, and spiral jumps in fast-paced actions.

Additionally, the Unreal Engine 4 has a natural advantage in cross-platform interoperability and simultaneous development. Of course, some players may be concerned that games made with the Unreal Engine 4 require higher device specifications, which is understandable. The latest test on mobile optimization was only barely satisfactory, with room for improvement.

A brief introduction to the engine used by Double Helix: Using the Unreal Engine 4 has brought excellent visual performance, smooth action, and system stability to Double Helix. Of course, the requirements for mobile devices have also increased, and further optimization is needed.