When we play this game, the main highlight is the Mashmark mode, which is a PVE gold-seeking mode with the core loop of "search-fight-withdraw." However, as a new term, many players might not understand how to play the Mashmark mode. Below, this article brings you a detailed guide; friends, let's take a look, especially for newcomers who can use this article for a comprehensive introduction.

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I. Basic Mechanisms and Entry Preparation
Mashmark is a three-person squad PVE mode. The entry mechs can carry all modified parts (significantly affecting combat power). Daily tasks require completing 1,000 task points and successfully withdrawing, with rewards being mandatory. Outside the match, three types of airdrop equipment need to be configured:

Weapon Beacon: Summon special weapons in-game (types need to be unlocked with loot);

Vehicle Pedal: Divided into five categories—restraint/sniper/support/melee/auxiliary—floating without energy consumption, only sprinting consumes energy;
Tactical Beacon: Includes repair station (restores structure value), resurrection beacon (unlimited teammate resurrection with a 3-minute cooldown), and reconnaissance beacon (anti-stealth).
II. In-Game Core Gameplay Loop
Priority Targets:
Quickly clear elite monsters (helmet markers) and purple poison circle generators (to avoid poison circle expansion);

Chase the red-marked BOSS on the map (drops high-quality modification parts);
Intercept randomly refreshed giant threats (such as Hellcat, which requires a key to summon).

Resource Choices: Ignore white and green gear, blue and purple modification parts and general research data must be picked up (best for logistics exchange). Ammunition crates are shared, and weapon crates refresh advanced weapons (such as charged blast cannons).

III. Evacuation and Survival Strategies
Evacuation Point Rules:
Five evacuation points across the map open in waves, each point limited to one team (10 teams competing for 5 spots);

Must evacuate before the poison circle covers the entire map (entering the circle continuously damages armor and loses navigation).
Material Preservation:
Death drops all untransferred equipment, which can be recovered using a resurrection beacon (teammate resurrection clears the backpack);

A large rocket beacon instantly transports three key materials (safe box mechanism);
Repair stations restore structure value (self-destruct after summoning, stay away).
IV. Loot Handling and Out-of-Game Growth
Loot uses fall into three categories:
Modification Parts: Directly used for edge battlefield (PVP) mech enhancement;
Research Materials: Upgrade airdrop options in "Equipment Research" (such as reducing resurrection cooldown/increasing repair amount);
Military Merit Exchange Items: Such as purple "Blazing Ore" sold for red coins, gold boxes open seasonal patterns/weapon skins.

Core Growth Chain: General research data → Upgrade vehicle pedal weapons → Efficiently farm high-level areas → Obtain rare materials.
V. Advanced Tips and Pitfall Guide
Role Combination:
Must include 1 sniper (long-range clearing elites) + 1 heavy armor (tank boss damage) + 1 support (repair/resurrection);

Heavy armor units must be equipped with vehicle pedals to address mobility shortcomings.
Poison Circle Response:
Act during the second evacuation wave, as the last wave is prone to ambushes;
Use EN recovery pillars (blue pipe-like objects on the map) to maintain endurance.
Key Usage: Use the lockdown zone positioning beacon to summon Hellcat (drops legendary equipment), keys are currently obtained from seasonal activities or high-level chests.
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In summary, the detailed guide on the mechanisms and gameplay of the Mashmark mode is as above. Note that the essence of this mode is a "high-risk, high-reward" loop—using out-of-game research to enhance in-game combat power, thereby snowballing to acquire rare resources. Regular players should focus on daily tasks and blue/purple data, while grind players need to optimize the "clear elites → transport key gear → quick withdrawal" process to reduce the duration of each match.