Today, I'm here to introduce the content of the Cubit Training Camp in Dawn Reborn. The Training Camp is a core module for achieving cross-dimensional power enhancement. This system constructs an efficient development chain through an instructor-trainee mechanism, allowing players to convert the cultivation results of their main Cubits into growth resources for new Cubits, forming a strategy where one team's development benefits multiple teams. The unlocking of the Training Camp requires meeting certain building level and progress conditions. Its core functions include Soul Crystal reinforcement inheritance and profession-specific training, providing a systematic solution for later lineup development. Let's take a closer look together.

The Cubit Training Camp is not available from the start; it needs to meet certain conditions to be unlocked. When players upgrade the Training Camp building to level 2 and the Association Manual reaches level 32, this powerful function can be activated. This setting means that players need to accumulate certain resources and advance in the main storyline to a certain extent, with a good understanding of the game, before they can access this advanced cultivation gameplay. Instructors for the training must be selected from the player's main Cubits. From practical experience, it is wise to choose well-developed SSR Cubits as instructors first.

After entering the Training Camp, trainee Cubits can inherit the Soul Crystal reinforcement levels of their instructors, which is a major advantage of the Training Camp. If the instructor's Soul Crystal reinforcement level is 10, even if the trainee has never reinforced their Soul Crystals before, they will directly reach the effect of a level 10 Soul Crystal reinforcement upon entering the Training Camp, greatly saving on cultivation resources and time. However, the trainee's Soul Crystal refinement level cannot exceed the instructor's by more than 5 levels. It's worth noting that special Cubits like Remshika and Fuhai Shark, due to their unique positioning, cannot serve as trainees.

The Cubit Training Camp also features a cross-team linkage mechanism. The achievements of the main team's Cubits in evolution, star upgrades, and Soul Crystal reinforcements can be synchronized to the second and third teams. When the Training Camp reaches its maximum level, this linkage effect is further enhanced, truly realizing the benefit of cultivating one team for multiple teams. This allows players to have a powerful Cubit lineup in various playstyles and combat scenarios. Basic training can be completed using idle resources. While players are engaged in other in-game activities, such as exploring maps or completing tasks, the system automatically accumulates these idle resources, which are then used for basic training. This not only enhances the base attributes of the Cubits but also does not require additional effort or manual operation time from the player.

This concludes the introduction to the Cubit Training Camp in Dawn Reborn. Players should reasonably allocate their training sessions based on their own progress, focusing on investing resources during double-event periods, and prioritizing the completion of Soul Crystal inheritance and profession specialization for their main lineup. The deep utilization of the Training Camp not only accelerates the formation efficiency of individual Cubits but also promotes players to transition from single-unit cultivation to systematic lineup construction.