The Outlaw from Valorant's Operation Energy, as an assault rifle, is priced at 2990 and has the characteristic of no damage falloff over distance. Many newcomers, due to just starting out, are completely unfamiliar with this weapon and do not know whether they should purchase and use it in matches. This post will introduce the Outlaw to help everyone understand its features, so that it can be better utilized under suitable conditions. If you're interested in the Outlaw, check it out quickly.

The Outlaw has a fire rate of 9.75 rounds per second, with a reload speed of 2.5 seconds for a 25-round magazine. Its accuracy is precise for the first 2 to 3 shots; after continuous firing, the bullets will have significant deviation, making it more suitable for tapping. It does not suffer from damage drop-off over distance.

Whenever a bullet hits an enemy's head, it deals 160 points of damage, which is enough to instantly kill the enemy. If it hits the body, it causes 40 points of damage, and if it hits the legs, it causes 34 points. Overall, its single-shot output capability is very high.

However, its fire rate and ammo capacity are slightly lower. Hitting the head can result in a one-shot kill, making it unsuitable for tapping. This tests the player's control over accuracy, and it is more suitable for players with precise aim, especially in long-range engagements on large maps, relying on gun control and tapping to increase the headshot rate.

In actual combat, when using the Outlaw, one must pay special attention to the timing of crouching to stabilize the gun. At medium range, if the first shot hits the enemy's body, crouching to stabilize the gun can directly eliminate the opponent. However, if the first shot misses, crouching to stabilize the gun will reduce our flexibility, making us an easy target for the opponent.

This concludes the introduction to the Outlaw from Valorant's Operation Energy. The basic attributes of the weapon, suitable usage scenarios, and practical tips were explained above. After reading, new players can decide whether to use it based on personal preference, map characteristics, and the situation of the opposing heroes.