Today, I'm here to introduce the agents in Valorant Mobile. In the competitive world built by Valorant Mobile, the agent system has become one of the core charms of the game. Each agent is like a unique star, shining with a distinct light on the battlefield through their exclusive skills. From duelists who excel in breaking through and eliminating enemies, to initiators who focus on gathering information and disrupting the enemy, from controllers who manage vision and block areas, to sentinels who stabilize the defense and provide support, agents with different roles work together, creating intense tactical sparks. Let's take a closer look.

Agents are key characters in combat, each with unique skills. Duelist agents are known for their high mobility and powerful breakthrough abilities, serving as the sharp edge of the team's offense. Neon, imbued with the mysterious power of the Western Pacific Islands, has biotic electricity that gives her super speed. Her Charged Dash skill allows her to instantly accelerate, moving flexibly across the battlefield, providing support or ambushing enemies. Fast Lane can fire energy lines, turning into an electric wall that obstructs the enemy's view, creating opportunities for the team to advance. Jett can control the power of the wind, using Tailwind to instantly ascend, dodging attacks or seizing high ground. Cloudburst can accelerate her charge towards the target, launching surprise attacks and tearing through the enemy's defenses. Initiator agents excel in reconnaissance and disruption, gathering critical information for the team. Breach, as a representative initiator, possesses unique scouting and control abilities. His Flashpoint can be placed in key positions, causing area stun when triggered by enemies, creating offensive opportunities for teammates. Aftershock can scan an area, revealing enemy positions, making their movements impossible to hide, helping the team to master the battlefield situation.

Controller agents are mainly responsible for controlling vision and blocking areas, influencing the course of battle. Omen is a typical example, able to manipulate shadow power. Shadow Step allows him to move through shadows, silently approaching enemies. Paranoia can throw out a cage, trapping enemies and obscuring their vision, disrupting their rhythm. In offense, he uses his skills to open safe paths, while in defense, he blocks key passages, making it difficult for enemies to break through. Sentinel agents focus on defense and support, providing a solid guarantee for the team's defense. Sage has healing and shield skills. Healing Orb can launch a healing ball, restoring health to teammates. Barrier Orb can create a shield, blocking enemy attacks. Whether teammates need urgent treatment or need to resist enemy attacks at a critical moment, Sage can play a crucial role.

The classic Spike Rush mode is the core gameplay, with attackers and defenders switching roles. The attacking side needs to plant and detonate the spike, or eliminate all enemies to win. The defending side must prevent the spike from being detonated, or defuse the planted spike, or defeat all enemies before they can plant it. Each round is a new dynamic game, requiring players to communicate closely with teammates and adjust tactics flexibly according to the situation. In the Team Deathmatch mode, the weapon pool is random, and killing enemies scores points. Players respawn immediately after death, and the first to reach 80 kills or have more kills when time runs out wins.

The introduction of the agents in Valorant Mobile is complete. Players can gradually familiarize themselves with the agents' skills through continuous practice. Experienced players can stand out in combat by utilizing the synergy between agents' skills. Whether in the fast-paced classic Spike Rush mode or the entertaining modes that test individual abilities, players can fully experience the competitive charm of the game.