How to play the Ice Mage in Stellar Resonance? One of the joys of this game is that each class has different playstyles to choose from. The Ice Magician is one of the more popular classes in the game, and many friends are still unclear about the playstyle of the Ice Mage. Currently, the mainstream styles are the Ray Style and the Ice Spear Style. I believe many friends want to try these two styles. Next, I will bring you a detailed analysis of the Ice Mage playstyles.

I. Ray Style
The Ray Style mainly transforms the original Frost Lance skill into a beam of continuously consuming ice energy shot forward, dealing damage to all enemies in its path. As the duration of the spell increases, the damage and energy consumption gradually increase until the energy is insufficient to support the next damage. Thus, the playstyle of this style is quite clear: mainly using various means to fill the gap periods without energy and recharge, then unleashing all the energy when it's full to deal massive damage, alternating between burst and recovery cycles.

Main skill points, first "Rain Beat Tide Rise", basic attack, with 4 segments of normal attacks, has a 10% chance to immediately obtain 1 Mystic Ice during an attack, and the two ice crystal cores summoned by the basic talent will shoot out 2 ice arrows. Generally, there is no need to use this skill when other moves are available. "Ice Ray" is a special skill transformed from Frost Lance, after a brief casting action, it shoots an ice ray forward, dealing continuous energy-consuming damage to all enemies in its path, and can gradually increase the damage. When using it, you can slowly move or re-cast to actively end the ray; after obtaining related talents, the ice crystal cores will additionally shoot ice arrows when the ray deals damage.

"Extreme Cold - Hymn of Snow and Ice" is the ultimate skill shared by Ice Mages, creating an ice field centered on themselves, knocking back and freezing nearby enemy units, summoning a highly damaging ice comet to the locked target, rapidly restoring their own ice energy, and allowing them to acquire Mystic Ice at any time before the field disappears, while also granting themselves the Extreme Cold state, where skills with the Extreme Cold tag will trigger enhanced effects; after obtaining related talents, the field size will be reduced to increase the damage dealt while inside the field, making it a move that combines resource and damage enhancement. The energy in this style is the damage, and one should avoid energy overflow in situations other than the initial burst.

II. Ice Spear Style
This style further enhances the performance of Frost Lance, eliminating the casting time of the skill by consuming Mystic Ice, increasing the damage of the ice spear, acquiring core talents, and having a certain critical hit rate in the mid-to-late game. The build of the ice spear has devastating single-target striking power, and several key talents in the later stages, each one added, will significantly improve the output and resource management capabilities of this style.

In terms of skill points, the special attack "Frost Lance" requires a 1.4-second casting time, shooting a frost lance that deals moderate damage to a single target. During the cast, it will attempt to consume 1 Mystic Ice, skipping the casting time and gaining additional damage boost. This seemingly ordinary effect of skipping the casting time actually quadruples the damage per second of this skill. This skill is the foundation and core of the style. After obtaining the ultimate talent "Deep Cold Spear," the casting time of this skill doubles, and the damage nearly doubles as well. The boost provided by Mystic Ice is extremely powerful, so it's necessary to reasonably arrange each Mystic Ice in hand, which is a crucial technique for using a powerful ice spear; after the cast, you can freely move and recast, with a small interval serving as a window for movement.

"Meteor Storm" summons three meteor storms, dealing damage to the surroundings and the target. After obtaining specific talents, it will gain 1 Mystic Ice after a brief delay, and the ice crystal cores will shoot 2 ice arrows. Compared to the damage, this move is more about acquiring 1 Mystic Ice, and should be used as much as possible when Mystic Ice is not overflowing. When there is no Mystic Ice, this move cannot be immediately followed by an ice spear, otherwise, the casting will take precedence over acquiring Mystic Ice. Once the conditions are met, this style allows for a short period of unlimited use of this skill, though it does not generate Mystic Ice, it provides a transition and room for error during times when critical hits are insufficient and Mystic Ice runs out. "Clear Dragon Coiling Pearl" is also a worthy choice, primarily providing 3 Mystic Ice and considerable damage.

The playstyles of the Ice Mage in Stellar Resonance have been thoroughly explained in the previous sections. In fact, regardless of the style, the advantages are obvious, but there are some differences in specific skill points and adaptability to the environment. You can choose a more suitable style based on the actual combat situation.