Today, I will introduce the summoner skills in Final Fantasy 14: Crystal World. In the job system of Final Fantasy 14: Crystal World, the summoner is a ranged magical damage dealer, with a unique feature of fighting alongside summoned creatures. The skill system revolves around summoning elemental deities and manipulating aether, combining single-target burst and area-of-effect (AoE) damage capabilities. Summoners play a crucial role in team battles as primary damage dealers. Let's take a closer look.

Basic magic attack skills are essential for players to master. Ruin I is a skill that can be learned at the beginning of the game, with no cooldown, allowing for basic magic attacks on targets. It is commonly used for early-game damage output. As the player levels up, they unlock more powerful versions, Ruin II and Ruin III, the latter also having an AoE effect, capable of damaging multiple enemies. The range of the Ruin skill is 23 meters, allowing it to attack the target and nearby enemies. As a fundamental AoE damage skill, it plays a significant role when facing groups of enemies.

The skills of summoning the wind deity, fire deity, and earth deity are core to the summoner. After using these, the corresponding deity is summoned to perform a powerful AoE magic attack on the target. Additionally, after summoning a deity, there are special effects added. Skills like Ruby Catastrophe, Topaz Catastrophe, and Emerald Catastrophe, transform the Ruin skill into the respective Catastrophe skill once the corresponding deity is summoned. For example, after summoning the fire deity, Ruin becomes Ruby Catastrophe, dealing high-powered magic damage to the target and surrounding enemies. Skills such as Crimson Cyclone, Mountain Buster, and Aerial Blast require specific preconditions to be met before use.

After using the Energy Siphon skill, the player gains Aetherflow, which is required to cast certain abilities. Although Energy Siphon itself deals low damage, it is critical for building skill rotations. Using Aethercharge puts the player in an Aethercharged state, during which the power of Ruin, Burst, and auto-attacks increases. Light's Caress restores 10% of the player's maximum HP and adds a shield of equal value. It also grants the Light's Caress effect, which mitigates a portion of incoming damage while active.

The introduction to the summoner skills in Final Fantasy 14: Crystal World has come to an end. Whether it's energy management at the start, strategic summoning of deities during the main burst phase, or the use of auxiliary skills in combat, players need to employ various strategies. In battle, understanding the mechanics of the skills allows for flexible and effective use.