Kalapichu focuses on the deep interaction between hyperspace skills and gun shooting, with the Scissors faction characters covering four major roles: duelist, support, vanguard, and controller. The editor will share how to choose Scissors characters in Kalapichu, as choosing the right character can quickly establish a tactical advantage in point capture and team deathmatch. Below, we'll combine the characteristics of the hyperspace abilities, weapon compatibility to share with you the strong characters, helping players accurately master the core combat power of the faction.

The duelist role is responsible for close-range bursts and one-on-one challenges, with Aika, Mara, and Ming being the core of the current version. Aika carries a shotgun, and her hyperspace ability to restrict enemy movement range + forced levitation + self-life regeneration makes her a god in close combat, capable of killing with three consecutive shots from the shotgun (each shot dealing about 120 damage). Mara wields a submachine gun, and her specific abilities of reducing enemy speed + self-life regeneration + silencing make her suitable for flanking attacks. Ming's assault rifle combined with enemy armor debuff + self-armor regeneration + enemy speed debuff, regenerating 5 points of armor per second, continuously suppresses the enemy's health line, making him extremely strong in one-on-one battles.

The support role needs to ensure the survival and output of teammates, and Faraglance is the best choice. She wields an assault rifle, and her hyperspace "range weapon buff + range speed buff + life regeneration + group buff + self-damage reduction buff" builds a mobile fortress. When defending the middle point in Oasis, she stands at the back and activates her skill circle, giving teammates a 15% weapon damage boost, 10% speed boost, and a 25% damage reduction for herself, releasing area healing (8 points per second) when teammates are low on health, increasing the team's sustainability by 30% and directly boosting the win rate in point capture.

The controller role dominates team battles through vision interference and attribute weakening, with Ling and Meredith being key. Ling carries a marksman rifle, and her regional vision obstruction + penetration abilities are suitable for narrow terrains. First, she throws out a vision obstruction (covering a 10-meter range) to limit the enemy's firing lines, then uses penetration to take out enemies (marksman rifle deals 150 damage per shot). Meredith wields an assault rifle, and her abilities of regional vision obstruction + enemy speed debuff + enemy weapon debuff + enemy health debuff + self-airborne buff directly control half of the enemy's firepower.

The Scissors faction has clear role definitions: duelists for breakthrough, supports for sustain, vanguards for flanking, and controllers for suppression. Choose Aika for close-range burst, Faraglance for team protection, Lavi for scouting, and Ling for vision control. Combining the advantages of hyperspace abilities and weapons, they can precisely perform in different modes.