Miracle World Origin is a game that continues the core gameplay of the classic PC game series "Miracle," featuring familiar veteran class characters such as Dragon Knight, Mage, Holy Archer, and Berserker. So, which character is powerful in this game? Here, we will bring you the Miracle World Origin character recommendations, discussing the characteristics of the game's class roles, their positioning, and some small tips to pay attention to during actual combat.

Dragon Knight:
The only class that can switch forms in battle, with the "Dragon Soul Awakening" system, transitioning between human and dragon forms, achieving dual suppression in both offense and defense. The human form is suitable for quick entry and single-target burst, while the dragon form relies on powerful AOE and control skills, taking on the role of a tank in dungeons and team battles. Core skill set: in human form, it’s Assault + Dragon Flame Thrust, suitable for backline disruption in PvP. In dragon form, it’s Frost Burst + Flame Impact, perfect for clearing dungeons in one go.
For equipment, the "Dragon Scale Set" that focuses on stacking critical hit rate and attack power is most suitable for an offensive rhythm. The "Ancient War Axe" plus the "Dark Black Dragon King Set" can balance transformation sustain and survivability. In practical PvE, use the dragon form to control aggro, creating a safe output environment for teammates; in PvP, accurately judge the timing of transformation, taking or avoiding damage from key skills before they come, forming a rhythm of offense and defense dominance.

Mage:
The Mage controls fire, ice, and lightning elemental magic, stacking damage through the elemental resonance mechanism. After unlocking the "Elemental Overload" team aura in the later stages, it significantly boosts the entire team's magical burst. Although its output relies on standing still to charge up, with strong control chains and large AOE, it remains a core firepower point on the battlefield. Common skill chain: in PvE, Fireball → Magma Armor → Meteor, stacking fire damage for continuous burn pressure. In PvP, it’s Frost Nova + Chain Lightning, supplemented by Temporal Distortion to form a 10-second cycle of control.
For equipment, the core recommendation is the "Elemental Robe," enhancing magic penetration and critical hits, supplemented by magic and critical damage gems for stable output. Early on, the "Stellar Staff" can be used as a transition, with the "Holy Spirit Nature Staff" as the endgame weapon. The key in operation is to maintain distance, using terrain for vision control and skill prediction, ensuring safety while maximizing AOE coverage.

Holy Archer:
The Holy Archer is a rare class that combines sustained damage with summoning synergy, relying on high agility for kiting and high-frequency attacks, while also enhancing survival and crowd control through summoned mercenaries. Different skill choices under different branches bring two completely different combat styles. For the damage-dealing build, it’s Penetrating Shot → Eagle Eye → Burst Arrow, offering high burst and fast frequency, capable of dealing high multiple burst damage in a short time. For the summoning build, it’s Elemental Lord + Guardian Pact, maximizing both control and output, with extremely high solo efficiency.
For equipment, focus on stacking attack speed and critical hit, recommending the "Gale Set" + "Sniper's Eye" ring to consistently trigger critical effects. Non-paying players can obtain the "Brave Set" from the "Blood Tower" for a high-cost-performance combination. In practical PvE, set traps in advance to control monster waves, and in PvP, use Z-shaped movement to disrupt enemy lock-on rhythms, creating space for sustained damage and counterattacks.

Berserker:
The Berserker is based on ultra-high durability and taunt skills, combining monster pulling and crowd control with high burst capability. After job advancement, unlocking skills like "Frenzy Rage" further enhances its AOE output, making it an indispensable front-line core in dungeons and battlegrounds. Skill recommendations: in PvE, Whirlwind Slash + Taunt + Bloodthirsty Roar, quickly gathering monsters and enhancing attack rhythm. In PvP, Triple Air Break + Mountain Shattering, paired with Invincible state to achieve first-hand suppression.
For equipment, prioritize stacking health and armor, with weapon enhancement and life gem embedding being particularly important. The "Guardian Set" provides stable defensive bonuses, and high-end players can combine the "Judgment Blade" and "Dark Black Dragon Set" to achieve the ultimate balance of offense and defense. In combat, use Z-shaped movement to pull aggro in dungeons, while actively interrupting boss skill release rhythms, creating a stable output space for the team.

In the current version, the Dragon Knight is the top choice for high-spending players, possessing both PvE tank and PvP raid dominance. The Holy Archer is more friendly to non-paying players, with high growth potential, especially the summoning branch, which is very suitable for soloing and mid-to-late-game dungeon climbing, with a very high PvP win rate. This concludes the Miracle World Origin character recommendations. For beginners, it’s recommended to start with the Holy Archer or Berserker, as they have a low operation threshold and stable growth rhythm, adapting to most game scenarios. Mid-to-high-level players can try the Mage and Dragon Knight.