Modern Warships is a game that focuses on battles between modern ships, not only featuring various surface warships but also underwater submarines, carrier-based aircraft, drones, and more. So, some players might ask, what are the strongest warships in Modern Warships? Below, we will introduce the top-tier warships in Modern Warships, listing the currently overpowered (OP) "wheelchair" class ships in the current version. These ships often have a certain baseline of strength, and when played well, can achieve impressive stats in matches.

Serious
The "hexagonal warrior," not only boasts a cruiser-like speed and maneuverability, but also ranks among the best in turning performance for battleships. A single round of forced output can unleash an astonishing 300,000 damage, while also possessing excellent anti-air and anti-submarine capabilities, with almost no obvious weaknesses. It is extremely strong in mid to close-range engagements, with its only potential disadvantage being in long-range suppression, where it is not as sharp as the Montana.
Montana Class
Renowned for its powerful burst damage, with both main and secondary guns firing, a single round of firepower can reach 240,000, with a maximum of up to 400,000. Combined with the game's top-tier gun accuracy, it is unmatched in long-range fire suppression. Although its mobility and anti-submarine capabilities are somewhat weak, in head-to-head confrontations, it remains a nightmare for most battleships.

Aegis Musashi
Like the Montana, it has explosive output potential. While its multiple rocket launchers and secondary guns are slightly inferior in sustained firepower, it has stronger anti-submarine capabilities, making its overall performance still stable and highly competitive in multi-faceted battlefields.
Hua Qing
Is a high-speed warship emphasizing full-output configuration, with decent speed and maneuverability. The equipped high-speed railguns to some extent make up for its weakness in long-range capabilities, but due to its large hull, manual evasion is extremely difficult, and it tends to suffer against enemies with high spread accuracy, which is a rather fatal weakness.

Aegis Yamato
Focused on sustained output and reaping capabilities, centered around its 460mm main guns with high continuous damage, paired with fast-loading secondary guns and rocket launchers for seamless strikes. However, after version changes, its anti-aircraft performance has gradually become a weakness, making it easily suppressed under heavy air attack pressure, limiting its overall effectiveness.
Kronshtadt
The epitome of missile firepower, in a stationary output state, once the enemy's heat decoys are depleted, it can instantly deal up to 400,000 explosive damage, posing a significant killing threat. However, this ship has no anti-submarine capability, often finding itself in a passive position against strong gunnery ships, making it difficult to both escape and fight.

Ticonderoga
A standard one-round burst warship, with decent main gun power, a relatively balanced overall configuration, and some anti-submarine capability. However, its flaws are also very apparent: weak anti-air, a large hull, and slow turning, leading to severely insufficient sustained output and repositioning efficiency, making it more suitable for end-game harvesting and suppression.
Bismarck
Is a balanced warship with both speed and maneuverability, with a main gun muzzle velocity of 777 knots, making its long-range suppression ability not to be underestimated. It also has some burst power in mid to close-range engagements. Its overall performance is stable, with no obvious weaknesses, but its relatively low health and weaker anti-air make it somewhat strained when facing god-tier strong ships.

Moscow
Stands out in terms of survivability, with 12 free anti-air slots and a potent anti-submarine system, allowing it to remain resilient in various high-pressure environments. Although its single-round output is only around 200,000, its extremely short cooldown time results in terrifying mid to close-range DPS. The only drawback is that its rocket output method limits its long-range firepower.
New Hampshire
Has decent burst firepower, with a unique 2+2 free missile configuration giving it some killing potential. However, its railgun spread is extremely poor, with a speed of only 16 knots, weak anti-air, and an unreasonable hull layout, placing it at a clear disadvantage in head-to-head engagements and battlefield transfers.
Massachusetts
Has acceptable mobility and anti-air capabilities, with moderate health, positioned more like a larger cruiser. Lacking the instant burst and suppression power expected of a battleship, its firepower configuration struggles to match the current mainstream battleships, resulting in limited battlefield survivability.

The above is an introduction to the strongest warships in Modern Warships. The ships mentioned above are all very powerful in the current version and are very suitable for new players to use. Even with average operation, they can still perform well. Of course, to become a master, you need to practice continuously and figure out some small tricks to fully utilize the high upper limit of these ships.