Today, I'm sharing with you the public test time for the Age of Sail: Legend. As a free-roaming maritime exploration MMO officially licensed by Koei Tecmo, Age of Sail: Legend carries the historical weight of a classic IP and injects the expectations of new era players for an immersive world. The game has not yet announced an exact public test date, but it has already opened a pre-registration channel on the Wandoujia platform, awaiting the command of every future sailor to board.

The latest pre-registration download address for "Age of Sail: Legend":
>>>#Age of Sail: Legend#<<<<
The game is set in the 16th century, aiming to recreate the maritime civilization landscape of the golden age of the Great Navigation. Players will be placed at a historical juncture where naval transformation and power expansion intertwine, becoming a captain just out of the harbor, starting from a dilapidated sailing ship, gradually building their own fleet, ports, and even transoceanic trade networks. The game map is based on the real world, covering six major seas including East Asia, the Mediterranean, and the west coast of Africa, with over a hundred historical ports available for landing. Each port harbors unique resources, missions, or unexpected events, enhancing the unpredictability and strategic depth of the exploration process.

The core gameplay is not limited to traditional simulation or combat, but rather builds three parallel growth paths: capital, military, and exploration. Players can either monopolize cargo flow through business acumen, engage in sea battles to strengthen fleet combat power, or venture into remote island ruins, accumulating prestige and wealth through geographical discoveries. This non-linear growth system offers extremely high freedom in character development, allowing players of different styles to find their own way of survival.

The battle system adopts a real-time command mechanism, combining multiple factors such as wind direction, water currents, and ship type characteristics, testing not only the accumulation of armed forces but also the judgment and response to the rapidly changing battlefield. In terms of ship cultivation, historical famous ships like the Victoria and San Felipe can be collected and developed, paired with a captain system and multi-dimensional equipment modifications, providing a highly flexible tactical combination space for fleet construction.

Age of Sail: Legend also makes deep expansions in social and alliance systems, allowing players to form chambers of commerce, jointly operate ports, defend routes, and participate in cross-server sea battles, truly building a dynamic operational maritime social network. This design, which emphasizes both macro and micro aspects, makes the game not only a record of individual voyages but also a simulation practice of collective civilization evolution.