This article brings to friends a guide on collecting anomalies in the Seven Day World. There are many explorable areas in the game, and one of the major joys for many player companions is the collection of anomalies. In different scenarios and regions, there are numerous fun and interesting anomalies. Many partners are still unclear about which anomalies can be collected. Below, we will highlight and introduce some of the key anomalies in detail.

Combat Type:
1. Snapshot: After ability synchronization, it can attach to the player's back. In shoulder shooting or aiming states, it continuously locks onto enemy parts, causing damage; the more hits, the faster the lock. Its automatic shooting ability can automatically find targets, teleport near them, take photos, and cause anomaly damage, with enemies receiving 37.8% of firearm damage. You can go to challenge the Tundra Giant Wedge dungeon, where defeating the BOSS has a certain chance of dropping this anomaly.

2. Eternal Sun: As a combat-type containment object, the higher its anomaly rating, the stronger its combat power. It can designate its attack target, prioritizing the aimed direction; if there are no enemies in the aimed direction, it will choose nearby enemies. It can throw the anomaly into a designated area, causing area damage, exploding every 3 seconds, dealing 50% incendiary damage to nearby enemies, and having a 15% chance to inflict a burn anomaly effect on the enemy, adding an additional layer of burn for each burned enemy nearby, with each layer increasing damage by 5%, and enhancing the next ability's damage by 20% when attacking the target. It can be obtained in the Delta Containment Well in the Agate Tundra.

3. Winter Spirit: It can use two abilities. The first is to prioritize attacking the target in the crosshairs, generating ice crystals near the targeted enemy. The second is autonomous attacks, generating ice crystals every 3 seconds. When hit, these ice crystals deal 75% frost damage to nearby enemies, with the attacked target taking 36% increased damage. It can be contained in the Ash Beach, unlocked in the second phase of the Snow Country Life scenario, by going to the Tau Containment Well.

4. Far-Returning Butterfly: It can designate its attack target, prioritizing the enemy in the crosshairs. If there is no specific unit, it will attack nearby enemies. The second ability automatically attacks nearby enemy units and marks weaknesses upon hitting, increasing the weakness damage by 20%. This anomaly can first be obtained in the beginner storyline, and if you want a more advanced Far-Returning Butterfly, you can go to the Rosetta Outpost on the map, where there is a certain probability of obtaining it.
Territory Type:
1. Fisherman: This is a territory-type containment object that helps players collect seawater and fish. It can also help increase production efficiency if there are purification facilities or brewing barrels in the territory. It can be obtained with a certain probability after passing through the Dark Prison in the Agate Tundra's Containment Well.

2. Night Watch Lamp: It helps players patrol, surveying the territory and producing tactical items for the Night Watch Lamp at regular intervals. The main function of these tactical items is to dispel shadows when encountering shadow-wrapped monsters, buildings, or anomaly points during exploration. Shadows can be dispelled using streetlights or already obtained Night Watch Lamps, and there is a certain chance to obtain this anomaly after killing monsters.

3. Tar Pudding: The higher the anomaly rating, the higher the work efficiency. It can collect fuel near the territory within the containment warehouse and help improve the efficiency of fuel facilities while working. It is mainly collected in the Avalanche Giant Wedge in the Vena Fjord.

Crafting Type:
Ice Bottle: After placing it in the containment warehouse, it will produce sticky ice crystals over time. This is a tactical item that, when thrown, generates an ice block and lowers the temperature by 20 degrees. Continuous throwing will result in an adhesive state, making it convenient for rapid cooling in high-temperature environments. It is mainly obtained in the Cold Realm of the Vena Fjord Containment Well.

The relevant content on collecting anomalies in the Seven Day World has been shared up to this point. The above highlights some new anomalies in the Snow Country Life, as everyone is not very familiar with them. It also includes introductions to beginner anomalies. In summary, these new anomalies have varying abilities and are all worth collecting.