In the current social games, Goose Goose Duck is the one that players discuss the most. This game has a relatively high difficulty level, and players need to complete their tasks according to their own factions and identities, while also guessing the identities of others, which is undoubtedly very challenging. Below is an introduction to the maps in Goose Goose Duck. In this game, we will encounter quite a few maps. Each map has significant differences, not only in terms of the scenes but also in special events, such as the sandstorm in the pyramid, and each map also features unique special roles. Below are some of the more frequently asked about maps.

1. Basement
This map is one of the most popular in the game, and it's currently the only map in the game that hasn't been imitated. Players should keep this in mind. The entire basement map is complex, and if players don't remember it well, they can easily get lost. Additionally, the buildings in the basement are very compact, and the paths are narrow, which are the aspects that receive the most praise. The tight environment is very advantageous for ducks and neutral factions, giving them more opportunities to perform. Due to the many rooms, there are several places where vision can be effectively blocked.

Besides, this map has many mechanisms, such as portals, which allow players to leave directly after completing tasks. The flower offering and fog hole can both provide some cover and disguise for our actions. These designs are quite unique; although simple, they can be very useful when utilized properly. New players should note that if you are a duck or a role from certain neutral factions, try not to do tasks, as your tasks are fake, and doing these tasks may reveal your identity, making it very likely for you to be "knifed" by goose members (like the Sheriff, Vigilante), which would be counterproductive.

2. Momma Goose Spaceship
This map is very popular among new and advanced players. Overall, the map is not complicated, with all routes giving a sense of order. This makes it difficult for ducks to hide their movements or paths. The map is large, with big rooms in each building and wide paths, which might seem like a waste of space. Compared to the basement, the advantage for good players on this map is very obvious, and they can also group together more easily. The key areas on this map are the Security Room, Entertainment Room, and Bridge. These areas require attention from all parties.

The most important thing for players to pay attention to on this map is the surveillance. There are four surveillance points on this map: East of the Entertainment Room, South of the Weapon Room, outside the Storage Room, and at the Engine of the Bridge. Ducks need to be extra careful when passing through these areas, especially when the red dot on the surveillance is on, indicating someone is using the surveillance. At this time, ducks must avoid any aggressive actions, especially knifing. Good players, when going to the Electrical Room and Security Room, which are often visited by wolves, should be cautious, as seeing something suspicious could lead to being immediately "knifed."

3. Jungle Temple
If we include the misty area, this map can indeed be considered complex. However, the misty area is a region that no faction dares to enter, and many players consider this area a weak point of the map. There aren't many key areas on this map, just the Altar. Although the map has many routes, most of them are straight and long, and the map is large, but the rooms are small, which is quite good for players, especially for ducks, as many paths are suitable for knifing.

The above is an introduction to the maps in Goose Goose Duck. Due to the limited length of the article, only three maps have been introduced. Each of these maps in the game has its own unique features, and we first need to familiarize ourselves with the maps so that we can leverage our identities to gain an advantage in the game.