In this game, each map, enemy, and item is randomly generated. The out-of-game growth system "Relics" can permanently enhance the character, unlocking new moves and skins. Only after surviving for 3 days on the main route can you face the final boss, the "King of Night." What is the gameplay of Elden Ring: Nightfall? Many players may not yet be familiar with the gameplay of this spin-off work derived from Elden Ring, so this article will provide a detailed overview.

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Elden Ring: Nightfall is a PVE action game that requires forming a team of 3 (or solo challenge) to complete a 3-day and 2-night survival challenge in Limgrave, ultimately defeating the ultimate boss, the "King of Night."
First, let's talk about the day and night mechanism:
Day: Explore the randomly generated map, collect Runes (experience points), weapons, smithing stones, and other resources, and enhance the character's abilities to prepare for the BOSS battle at night. Key locations such as merchant camps, magic towers, and ruins are scattered throughout the map, and players need to solve puzzles or engage in battles to obtain rare items. During the day, prioritize upgrading the "Flask" (healing item capacity) and core weapons. Smithing stones are rare, so it is recommended to prioritize enhancing output weapons.

Night: There is a shrinking circle mechanism called "Night Rain" that gradually compresses the activity area, and players must fight the night BOSS within the limited area. After defeating the BOSS, move on to the next day. The pace is fast, and the second night will be even more difficult, until the third night when you will face the ultimate BOSS, the "King of Night."

Night BOSS: The first two nights' BOSSes are drawn from a random pool (such as the Subhuman Sword Saint, Tree Sentinel), and the third night is fixed as one of the eight "Kings of Night," requiring targeted strategies. For example, the "Hell Hound" has phased attacks, and you need to destroy the shield magic circle before focusing fire. During the execution animation, teammates can continue to deal damage, breaking the traditional invincibility frame setting, which is suitable for high-burst classes. Weapons have passive effects (such as increased damage, reduced consumption), and there is no weight limit for the equipment slots, so you can carry six weapons to stack buffs.
Each map layout, enemy configuration, and treasure chest rewards are randomly generated. It is important to note that if a character dies, they must start over from zero, but through the "Relic" system, permanent enhancements can be unlocked. After each round, relics are unlocked, providing permanent bonuses (such as increased bleeding damage, reduced skill cooldowns). By combining and matching, character builds can be strengthened. Additionally, when a teammate is down, they need to be attacked to revive their near-death meter, but multiple deaths will increase the difficulty of revival.
2. Character and Class System: Collaboration Strategies for the 8 Nightcrossers
The game abandons the traditional class system and provides 8 fixed characters (Nightcrossers), each with unique skills and roles, emphasizing team division:
Tracker: A melee assassin who uses grappling hooks for quick raids, and the ultimate skill can throw explosive stakes to cause area damage.
Guardian: A tank character who holds a large shield for defense, and the skill "Savior's Wingspan" can deploy a shield to protect teammates.
Mistress: An agile warrior who dual-wields weapons and has stealth skills, suitable for ambushes and quick retreats.
Hermit: A magic expert who absorbs environmental elements to enhance spells, and the ultimate skill "Blood Soul Song" can mark enemies and heal teammates.
Other characters like Iron Eye (ranged archer) and Dala (counter-attack warrior) can also be chosen based on tactical strategies.
Additionally, during exploration and combat, pay attention to using the Spirit Eagle Perch, which allows for quick movement to high-altitude areas. This is a very good item for speeding up the pace. Spirit currents and wall jumps are available, and there is no fall damage in the game, so players can freely climb terrain to speed up exploration.

Since the game focuses on 3-player online cooperation (not supporting 2-player), a stable network environment is required. Each match lasts about 40 minutes, and Biubiu Accelerator can optimize node selection to ensure long-term connections and prevent progress loss. It also supports cross-platform play, with Biubiu covering PS, Xbox, and PC platforms, ensuring smooth collaboration across regions.

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To summarize the key points of the guide, in a 3-person team, the tank attracts aggro, the DPS class flanks for burst damage, and the support role provides timely healing. During the day, prioritize exploring high-value areas (magic towers, prisons), and focus on BOSS mechanics at night. Prioritize enhancing core output weapons with resources, and choose relics that benefit the team (such as increased damage, reduced damage). Always prioritize rescuing teammates who are near death to avoid level penalties and Rune loss.

In summary, Nightfall combines Souls-like combat with survival roguelike gameplay, offering a high-density strategic experience. It is expected to be released on all platforms on May 30, 2025, and pre-orders are now open with pre-order bonuses available. Finally, many players are concerned about whether they can customize appearances. In the game, skins are purchased with "Dark Mark" currency, and some outfits are associated with character backstories, unlocking hidden memory fragments.