Path of Order is an RPG that combines cyber and mecha elements, with a soothing forest-style art, focusing on personal development. Therefore, when someone asks for the best team composition recommendations for Path of Order, it likely refers to which class lineup is needed for dungeon runs. Below, we'll briefly discuss how players in the game form teams for dungeon runs and world boss fights, and which classes are essential.

Currently, there are four classes in the game: Swordsman, Priest, Scholar, and Gunner. The Swordsman wields a sword and shield, primarily dealing single-target damage, with the ability to defend by raising the shield, making them quite durable. The Priest is the only healing class but also has a bit of offensive capability.

The Scholar is mainly a ranged AoE (Area of Effect) damage dealer, excelling in long-range attacks and AoE control, making them highly efficient at clearing groups of monsters. The Gunner is a pure long-range physical damage dealer, very agile, and among the top in terms of damage output compared to other classes.

When discussing the strongest team composition, the classic "iron triangle" setup is still the most effective. The game supports up to 4-player teams, and ideally, having one of each class would create a well-balanced team. However, if it's not possible to gather all classes, you can consider going without a Priest and instead using a combination of 1 Swordsman + 1 Scholar + 2 Gunners. This way, the Swordsman can tank in front, the Scholar can clear and control mobs, and the Gunners can unleash their full firepower, which is also a viable strategy.

Due to the game's reward system, which grants rewards based on who deals the most damage, not many players choose the Priest class. This does not mean that Priests have no damage potential; it just requires more investment to achieve high damage. However, in some of the more challenging dungeons, a Priest is still necessary.

The above is an introduction to the best team compositions for Path of Order. Ideally, a fully equipped team consisting of 1 Swordsman, 1 Priest, 1 Scholar, and 1 Gunner is the best. If there is no Priest, then using 2 Gunners to maximize damage output is another option. This approach of quickly eliminating threats can also be seen as a way to improve survival indirectly.